Chaos Rings comes to iPad - all Square Enix games on sale
Released back in April, Chaos Rings for the iPhone became a runaway hit and a top seller soon after its debut on the App Store. Reviewers praised the title from Square Enix, and many of them felt that the US$12.99 iPhone title could easily have been a successful game on the Nintendo DS or Sony's PSP at more than twice the price.Square Enix promised that the game would be coming to the iPad, and it has delivered on that promise. Chaos Rings for iPad has just debuted and is now available for $15.99 on the US App Store. As far as we can tell from the screen shots, it's essentially the same game as the iPhone version, but the resolution is bumped up to the iPad's 1024 x 768, which allows for crisper details and a less cramped UI.
To celebrate the launch of Chaos Rings for iPad, Square Enix has reduced the price of all of its App Store games for the next two weeks. Chaos Rings for iPhone, for example, has gone from $12.99 to $9.99. Final Fantasy I has gone from US$8.99 to $6.99, and Song Summoner: The Unsung Heroes has been deeply discounted from US$9.99 to $4.99. Square Enix's games tend to be higher-priced than most others on the App Store (and deservedly so, given the quality of its titles), so if you've been holding off on checking out some of these titles because of pricing, now's the time to jump in.
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Released back in April, Chaos Rings for the iPhone became a runaway hit and a top seller soon after its debut on the App Store. Reviewers...
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Chaos rings is without doubt my favorite iPhone game, and this is just another reason that I can't wait until the iPad is released here! Now I'm just hoping to get an update with retina display support, and maybe some higher res textures on the iPhone 4, since it has more memory :)
August 12 2010 at 5:54 PM Report abuse Permalink rate up rate down ReplyIf it's the same game, make it a universal APP!
August 12 2010 at 12:29 PM Report abuse Permalink rate up rate down ReplyHaha, $15.99...I don't think so. Sorry Square Enix, but I already bought and played through the iPhone version on my iPad and it looked fine pixel doubled. Another $16 for changing the resolution? For 2D games where the textures have to be redrawn at a higher resolution I would be fine buying again but when you use the exact same textures and models and release them as two separate >$10 apps it is just ridiculous.
The game is ok but it gets too repetitive to play through the same story as all the separate characters.
No one is forcing you to buy the new app. Did you ever stop to think that someone new to the game on the iPad would enjoy it and not buy both? Sure it sucks if you have two devices and want to play the game on both, but that is the choice you have to make. Universal app would have been good and more developers are getting in to that...so time will tell if Square Enix does the same.
August 12 2010 at 2:29 PM Report abuse Permalink rate up rate down ReplyIt'll take some time for traditional game companies to get used to the idea of universal apps/games.
They've been selling the different versions of the same game for the past 20(?) years.
Don't forget that Sliding Heroes is FREE from Square-Enix for this! :D
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