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Watch a Max Adventure level get created in three minutes


The good folks at Imangi Studios (husband-and-wife team Natalia and Keith) are hard at work on their latest iPhone game Max Adventure, and they've been sharing updates from the trials and tribulations of making a big iPhone game via their twitter accounts. Among those updates today was this little gem above -- Keith Shepherd hammering out a Max Adventure level over a time-lapse video.

It's pretty cool to see, not only for how he builds the level block-by-block, but to see what changes as he goes along versus what apparently was the original plan. The whole time lapse plays out from a four hour period of real time, and considering how big the game will eventually be, this is probably a drop in the bucket.

Shepherd also says the level editor is one that Imangi actually built for themselves, alongside Max Adventure (though presumably they'd be able to use it for other apps as well). Fun little behind-the-scenes of an iPhone game on this Saturday afternoon.

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iPhone

The good folks at Imangi Studios (husband-and-wife team Natalia and Keith) are hard at work on their latest iPhone game Max Adventure,...
 

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Roberto

I am a PC and I love making games for the platform that killed Mac (in the same way that video killed the radio star).

August 30 2010 at 12:02 AM Report abuse rate up rate down Reply
joel

OK, that's cool, but what is the name of that song? That rocks!

August 29 2010 at 8:41 AM Report abuse rate up rate down Reply
Dani Reader

WINDOWS?!?!

August 29 2010 at 5:43 AM Report abuse rate up rate down Reply
1 reply to Dani Reader's comment
Janichsan

No. Noticed the menu bar and the window's title bar?

Horrible, un-Mac-like UI: yes. Windows: no.

August 30 2010 at 3:02 AM Report abuse rate up rate down Reply
macserv

Sweet Jesus, what a horrible UI! Gets the job done, though, I guess.

August 28 2010 at 9:47 PM Report abuse rate up rate down Reply
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