40.1 million people are playing games on iDevices, 45% fine with in-app ads
Here are two interesting stats about iOS gaming to round out your Monday. First up, a new industry survey says that 40.1 million people in the US are playing games on Apple's mobile devices -- that's over half of the 77 million strong total gaming audience. That's a huge market share, especially considering this platform has only existed for a few years. By comparison, Sony's PSP system only has an audience of around 18 million, and Nintendo's DS audience in the States sits at 41 million. We've talked about sales of all of those systems before, but the same survey says that while two-thirds of gamers will pay for games on traditional handhelds, a much smaller percentage will pay for games on the iDevices (only 45% on iPhone and iPod touch, and only 32% on iPad).
Not that apps aren't bringing money in -- Parks Associates also says that the North American apps market is now worth $2 billion, and will double in value over the next few years. Even if gamers aren't willing to buy games, more and more are willing to put up with ads in both games and apps -- a recent report says 45% of adults 18-34 don't mind sitting through ads to play games and use apps for free.
In short, Apple has built one heck of a market here in the last few years, and it's only going to be growing from here on out.
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Here are two interesting stats about iOS gaming to round out your Monday. First up, a new industry survey says that 40.1 million people in...
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THIS is what iOS is all about.
This way, Apple gets to sell more devices, Gamers get to play more of iOS games & Developers come up with Creative ideas like Doodle Army, Doodle Jump & Fruit Ninja amongst the Pile of Fart, flashlight & crap apps.
I don't get it. How is the 77 million distributed if iOS plus Nintendo DS alone, according to these figures, make up for over 80 million? Could you clarify?
September 14 2010 at 7:10 AM Report abuse Permalink rate up rate down Reply@Joszo
some people might own both a nintendo DS and an iOS device
So having a large majority of people AGAINST in-app ads doesn't count for anything?
September 14 2010 at 4:20 AM Report abuse Permalink rate up rate down ReplyGreat! Take that haters saying that gaming on iPhone is weak & poor.
September 13 2010 at 8:45 PM Report abuse Permalink rate up rate down Reply@ Jordan - try telling Satoru Iwata that iPhone gaming is weak & poor.
i log into 3 different ngmoco games at least 10 times a day on my iPhone. i sold my DS Lite after barely touching it for 2 years.
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