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Sonic the Hedgehog 4 Episode 1 now out on iPhone

I've been away at GDC Online this week, so I almost missed it, but a brand new Sonic the Hedgehog game (that Sega is calling part 4, Episode 1) is out now for the iPhone. This is a pretty big deal -- not only is this a brand new title in the Sonic series, but it's also not coming out for other consoles until next week, so Sega has actually premiered this game on Apple's iOS platform. Early reviews on the game are terrific. It's a 3D title that plays from a 2D angle, so this is old-school Sonic platforming with brand new levels, graphics, sounds, and music. Plus, there are two exclusive levels on the iPhone and iPod touch, so Apple is really getting some love from Sega here.

Of course, this is being labeled as a premium title, so the price of US$9.99 on the iPhone-only version might provide a little sticker shock for players used to cheaper games. Still, the title is selling for five dollars more on other platforms, so when you consider that you're getting this game early, as a native title, with exclusive content, the $10 price is about as justified as it's going to get.

But even if you don't go for the purchase, this will definitely be one to watch. The app's currently number 3 on top grossing and number 11 on the top paid apps list, but a huge success here will mean a lot for both Sega's and other large publishers' strategies on the App Store going forward.

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I've been away at GDC Online this week, so I almost missed it, but a brand new Sonic the Hedgehog game (that Sega is calling part 4,...
 

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tuaw

$9.99 for the iPhone ver?

I am sure they will ask $39.99 when they port it over to iPad...

October 09 2010 at 9:49 AM Report abuse rate up rate down Reply
1 reply to tuaw's comment
redcard

Don't be stupid, kid.

Complaining about the cost of stuff is very very boring. Plus you're basically telling the whole Internet you're a failure at life

October 09 2010 at 8:31 PM Report abuse rate up rate down Reply
John.B

The reviews of the iOS Sonic titles have lots of guys complaining about lag, I wonder if this is any better?

No matter, I'll be waiting 'til it goes on sale for $5 (or less) before buying it. YMMV.

October 08 2010 at 5:01 PM Report abuse rate up rate down Reply
2 replies to John.B's comment
twalls2

Probably isn't fair to compare the performance between previous Sonic games and this one. From what I've read, the others ran on top of Sega's emulator, while this app appears to be written from the ground up for iOS.

October 08 2010 at 6:02 PM Report abuse rate up rate down Reply
John.B

@Travis Walls

Thanks, I didn't realize that!

October 09 2010 at 4:30 PM Report abuse rate up rate down Reply
thefreedomgundam

But how does it control? If it's a virtual d-pad, I already don't care about the game, because virtual d-pads are the devil.

October 08 2010 at 4:28 PM Report abuse rate up rate down Reply
2 replies to thefreedomgundam's comment
snowy2004

I'm almost wondering why you're asking. How else would you control a platformer on iOS? It does have a tilt option but I've head it's not even worth mentioning. The controls themselves - a kind of d-pad/analog stick and a button - work well but it has some iffy acceleration and the homing mechanic takes some getting used to if you're used to classic Sonic. They're still decent controls for not having any physical buttons to work with.

October 08 2010 at 5:08 PM Report abuse rate up rate down Reply
Jayenkai

Possibly one of the most truthful feeling touchpads I've used on the iPhing. I'm TOTALLY against onscreen controls, but this one felt right.
I was left+right'ing without even looking at it.
Absolute perfection, or at least for me, anyway.

..
The game, on the other hand.
...
..
*sigh*

If you let go of a direction in mid air, he just stops.
Note to developers, That's Not Sonic.

October 09 2010 at 5:16 AM Report abuse rate up rate down Reply
Simpleminded

I'm buying this

October 08 2010 at 4:26 PM Report abuse rate up rate down Reply
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