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Rage v1.11 update adds Game Center, gyroscope controls and TV support

A big update for id games' Rage: Mutant Bash TV (available in SD and HD versions for US$0.99 and $1.99; the latter being for iPhone 4 and iPad) has appeared on iTunes overnight. As John Carmack noted in our recent interview with him, it adds a number of new features that arguably should have been there from day one -- namely Game Center achievements and scoreboards. As the game is fundamentally an on-rails shooter with a strong score attack aesthetic, social leaderboards will certainly make for a more compelling experience.

That's not all the update contains, however. The previously unofficial TV out support has been upgraded to a supported feature, allowing you to cable your iOS device to a bigger screen. A new "museum mode" removes the monsters and lets you play through the levels at your own pace, presumably so you can show your friends the graphics whilst exclaiming "it's on a phone!!" A mirror mode flips the game left-to-right so that you can eek a little more fresh gameplay out of the three rather short levels.

Most intriguing, however, is the addition of gyroscope controls if you have an iPhone 4. As with the recent Star Wars: Falcon Gunner, this adds an aiming mode based on moving your iPhone around as if it were a window onto the game space. This offers a new and potentially compelling way to control iOS shooters, not to mention a definitely compelling way to look stupid if you play it in public.

With Rage vying with Epic's Infinity Blade in the iTunes charts, it's just like the late 90s Quake-versus-Unreal competition all over again, ... except this time they are both getting crushed by Electronic Arts.



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A big update for id games' Rage: Mutant Bash TV (available in SD and HD versions for US$0.99 and $1.99; the latter being for iPhone 4 and...
 

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bernie

note to rage publisher & developer :-

by limiting the release of rage to certain country (or countries), you have helped me make my purchasing decision - i am happy to have infinity blade in my collection, rather than a now-sub-par looking and playing game like rage.

thanks you very much.

December 19 2010 at 6:16 AM Report abuse rate up rate down Reply
do.ob

Just curious but how do you implement the supported tv out function? I just tried to find the settings on my iPhone 4 and there is no way to initiate it in game or via the settings. Any clues?

December 19 2010 at 5:21 AM Report abuse rate up rate down Reply
(01)

"Most intriguing, however, is the addition of gyroscope controls.....this adds an aiming mode based on moving your iPhone around as if it were a window onto the game space."

I may be crazy, but that's been there since day one; you just have to switch between the controls in options.

December 18 2010 at 4:39 PM Report abuse rate up rate down Reply
1 reply to (01)'s comment
modok

not quite. that control scheme was based on tilt and movement like that. with the new update you literally turn in circles and make more exaggerated movements that mock a "real life" scenario. try it out and you'll see what i mean.

side note, those gyro controls are a lil more difficult than i expected.

December 20 2010 at 10:05 AM Report abuse rate up rate down Reply
Ian Scott

Wowzer. Just tried it via the VGA lead. It is essentially a games console. I can see the time when Apple will enalbe wireless streaming of games to the Apple TV - utilising the iOS device as a controller. Watch out Nintendo, Apple wants your casual games market.

December 18 2010 at 12:03 PM Report abuse rate up rate down Reply
Alex

Yes we can see the changelog when we update our rage app...

December 18 2010 at 11:30 AM Report abuse rate up rate down Reply
Justin

I installed both Rage and Infinity Blade on my phone on their respective release days. Infinity Blade is still on my phone, and I'm still playing it. I played Rage about 3 or 4 times and deleted it. I just didn't think it was all that fun. Just another rail shooter w/ lackluster controls.

December 18 2010 at 11:28 AM Report abuse rate up rate down Reply
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