Firemint sells 3 million copies of Flight Control

Firemint has also posted the chart above, showing when the most copies sold. Interesting to see that the Game Center patch gave them the biggest spike in sales, though don't forget that Flight Control was one of the first games on the service as it went live, something that certainly encouraged extra downloads. The new maps and the Retina Display support patches also gave big bumps. iOS developers, take note: big feature updates sell apps.
Christmas boosts sales as well, as we've discussed here in the past. What's most interesting about those bumps, I think, is that they're basically the same size -- Christmas is turning into a pretty predictable spike in iOS sales for developers. We saw a lot of "planned" releases and discounts last holiday, and I bet we'll see even more as time goes on. Of course this is only one app on the store, but it's one of the biggest apps of all time, and probably a good representation of a lot of bestselling apps. Thanks to Firemint for sharing!
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