EA iOS revenues up 100%, Firemint mentioned
EA held a conference call yesterday to talk about the past year's revenues, and it's no surprise that the mobile division is doing great. The mobile revenue total was $70 million for the last quarter, up 27 percent from the same period last year. It doesn't sound like things were quite as busy as the holiday season that set records recently, but iOS and its mobile counterparts are definitely a moneymaker for the big traditional gaming company. iOS specifically, says EA, is up "over 100 percent" in revenues from the previous year. And that even compares favorably to the more traditional handheld consoles -- the DS brought in $28 million, and PSP picked up $16 million, both sizable numbers, but lower than the mobile total for sure.
The recent Firemint acquisition was also mentioned during the call, but only tangentially. Eric Brown didn't mention the actual purchase price, but he did say that "overall on price, it's less than $25 million." He also called the deal "a great pick up, and we're super excited to have that talented team join EA." EA is definitely building quite the mobile powerhouse.
Subscribe to Newsletter
Software Updatesmore updates
- Spotify update adds equalizer, refreshed Artist page and more
- Fantastical 2.1 for iOS adds new snooze, search and notification features
- ExpanDrive 4, more services and faster sync
- Apple adds iTunes Extras to Apple TV
- Spotify updates with new iPhone controls in time for summer BBQs
- iTunes U update will bring course creation and student discussion to iPad app