TUAW's Daily iOS App: Hype Machine Radio

Streaming music is really impressive on the iPhone. For example, I've been using my Pandora app for workouts almost exclusively. I'm also a big fan of Hype Machine, a site that takes the best free MP3s from around the Internet's best music blogs and puts them all together in one place for your listening enjoyment.
And now, you can stream all of that music straight from your iPhone with Hype Machine's new radio app. You can choose from great music blogs, like Stereogum and Gorilla vs. Bear, or just let the app mix new music for you so that you can discover what's out there. It's a great and easy way to hear new music quickly, and while it's not quite as full-featured as Pandora, Hype Machine Radio is a good way to introduce some new sounds into your listening.
The app is US$2.99, which is higher than I'd expect -- I'd almost rather see some ads in the mix just to make the app free to download. But still, $3 is a small price to pay for what's basically an endless, customizable radio station. If you're a Hype Machine fan already, or if you just want something new to listen to while on your iPhone, give it a look.
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Streaming music is really impressive on the iPhone. For example, I've been using my Pandora app for workouts almost exclusively. I'm...
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last.fm does this and isn't limited to free MP3s. $3 a month for ad-free subscription. like pandora, it introduces you to artists similar to the ones you stream, love, and "scrobble" (i.e integrates with iTunes... it develops a profile based on streams AND local stuff you play).
i've tried all these, and last.fm is pretty awesomer than any of 'em.
(no, i'm not a last schill... just a satisfied customer).
I had a similar thought as Vertigo about the cost. I also think we should pay developers enough to make it worth their time--and from another angle, it's worth a one-time dollar or two not to be bombarded by ads.
At the risk of being a geezer (get off my lawn you danged kids!) I lament that we've caved to marketers: they once gave away clothing with printed advertising (and it was considered tacky.) Now folks carelessly pay giant corporations for the privilege of being a walking billboard. The companies should be paying us.
For ad-free apps, I'd rather pay the developer!
The first personal entertainment devices, transistor radios, were quite expensive by the standards of the time. Today, $3 for an app that has more content than all the 1970 radio stations' playlists, combined, seems quite reasonable, and rewards the ingenious folks who put it together.
Hmmm...does less...costs more. Rushing right out...
May 12 2011 at 9:11 AM Report abuse Permalink rate up rate down ReplyIt's sad that $2.99 seems like a "high price" in the app store. We spend more than that on a latte at Starbucks, or more than that on a gallon of gas, yet a music app that will provide hours and hours of entertainment somehow seems pricey? I'm not saying I don't have the same reaction sometimes, but let's ALL keep some perspective here.
You have to support good app developers, and paying a fair price is the way you do it.
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