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Bungie releases free iOS app

Game developer Bungie (the folks behind the Halo series, originally scheduled for release on Mac but also the game that eventually became the keystone of Microsoft's game console) has released an official iPhone app, just in time for the company's 20th anniversary. Bungie Mobile is available for free on the App Store, and allows you to browse through your and other players' Halo information, see official Bungie news and just generally enjoy the heck out of one of the best gaming developers around.

Additionally, when you sign in to the app with a Bungie account, you can get blue flames for your helmet in Halo: Reach, a special graphical effect previously reserved only for Bungie employees. Good deal.

Bungie is doing all of this to celebrate the company's 20th anniversary on July 7, so happy anniversary to them. And now that they're out from under the thumb of a Microsoft partnership, hopefully we'll see even more Apple-related releases in the future.



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Gaming iPhone

Game developer Bungie (the folks behind the Halo series, originally scheduled for release on Mac but also the game that eventually...
 

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Harmy

You can still buy Halo 1 for the Mac. I've played it and beaten it.
It makes me angry that Microsoft took it and didn't allow further development of a great Mac game, then made it seem like it was their own creation. And people complain because you "can't game" on a Mac. Well, of course not when Microcrap takes all of the good games and ports them to their own devises and discontinues support for the Mac, then furthers the title for their own junk.
People think Halo on XBOX is so amazing, but it was on the Mac first.

June 15 2011 at 11:50 AM Report abuse rate up rate down Reply
Anthony La

I wonder if the days of Bungie creating awesome Mac-only games will ever come back.

June 15 2011 at 12:09 AM Report abuse rate up rate down Reply
winner

marathon anyone?

June 14 2011 at 10:27 PM Report abuse rate up rate down Reply
Steven Sokulski

This post makes it sound so much more sinister than it really is. Microsoft bought up some talent to insure that their fledgling new game console had some truly competitive titles. What resulted was one of the greatest game franchises of all time.

Microsoft didn't affect a hostile takeover, nor did they require Bungie developers to work in Chinese work camps.

June 14 2011 at 5:38 PM Report abuse -1 rate up rate down Reply
2 replies to Steven Sokulski's comment
Vera Comment

do you remember the pre-MS Bungie? Marathon was Mac only.. until they ported Durandal to WIN95

June 14 2011 at 6:03 PM Report abuse rate up rate down Reply
1 reply to Vera Comment's comment
Rick Deckard

Perhaps the yung-uns have no knowledge of the sheer excitement in the room when Halo was introduced at Macworld many moons ago... The place went berserk Steve brought up the head of Bungie and they showed same game play rendered in real time....it looked amazing. Three months later bungie was a wholly owned subsidiary of the Deathstar and the original mac version of Halo was dead.

June 14 2011 at 8:58 PM Report abuse rate up rate down
puhsitch

What makes it sound sinister? "Under the thumb"?

June 14 2011 at 6:14 PM Report abuse rate up rate down Reply
Doug D

For some reason, I spontaneously have this mental image of a "Halo Waypoint" developer on the "Windows Phone 7" team with steam coming out of their ears. Huh.

June 14 2011 at 5:24 PM Report abuse rate up rate down Reply
JedixJarf

Just read this on their blog about 30 mins ago, love the bungie lovin here @ TUAW. This is about the most informative piece of information Ive read on this site in months :).

June 14 2011 at 5:24 PM Report abuse rate up rate down Reply
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