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Developer frustrated over Game Center use by pirates

The developer of an iOS game that offers Game Center support is frustrated with Apple over their apparent inability to block pirated games from the Game Center leaderboards.

GAMEized developer Luís Fonseca said in a blog posting that he had high hopes for his FingerKicks soccer game when it was released earlier this month. Over the first weekend of sales the game sold a modest 380 copies according to the sales stats in GAMEized's iTunesConnect account.

When logging into Game Center that Monday Fonseca saw that there were over 200 FingerKicks players listed on the leaderboards -- meaning a high percentage of users were playing and sharing awareness of the game. Anxious to track his sales, Fonseca started checking the number of player of FingerKicks on Game Center throughout the day. He did so because Apple only allows developers to see new sales at the end of the day. In the meantime the Game Center numbers could act as a barometer of how his sales were increasing.

The morning of the day after he last checked his sales, Game Center showed a whopping 1,000 players for FingerKicks. By that same evening the number of players jumped to 5,000. Fonseca was astonished at the high rate of sales and checked the official number in his developer account later that night. That's when he discovered that, despite over 5,000 Game Center players, FingerKicks had only sold an additional 160 copies over its opening weekend sales of 380 copies. A majority of the 5,000 FingerKicks Game Center players were pirating his app.

FingerKicks had fallen prey to massive pirating on jailbroken iPhones. That in itself incensed Fonseca, but more so, he was angry that Apple didn't have a way to block pirated games from GameCenter's leaderboards. "Most bewildering of all is that even with all their rhetoric chastising piracy and intellectual property theft, Apple apparently has no functional counter-piracy safeguards in place on their Game Center – essentially permitting users to play pirated software on their Game Center without any fear of reprisals or consequence," Fonseca wrote.

While Apple isn't responsible for app piracy, it is reasonable to expect that they should support their developers by implementing a way to stop games running on jailbroken devices from accessing GameCenter's leaderboards. Here's hoping that Apple can find a way to make this happen -- soon. And for those people who might have pirated the game: Grow up. It's US$0.99 and fun as hell. Piracy doesn't lead to development of future cool games, sales do.

[via Razorianfly]



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The developer of an iOS game that offers Game Center support is frustrated with Apple over their apparent inability to block pirated...
 

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UnrealDragon

As an iPhone developer it is indeed sad to see this. The only thing Apple can do is add a way to block Installous and such programs.

July 18 2011 at 2:07 PM Report abuse rate up rate down Reply
Eric Swinson

There are many countries that don't have access to the App Store yet they can purchase iPhones, iPods and iPads either through semi-official resellers or on the the grey market. Countries like Ukraine with a population of nearly 50 Million have no way to buy apps or music from the iTunes store unless they have a foreign bank account. With no official carier support most of these devices require jail breaking to unlock them as well. This is true in many countries.

I think to some degree Apple is aware of the widespread use of cracked apps but realizes maintaining market / mind share and device sales in unofficial markets requires turning a blind eye towards it.

July 18 2011 at 6:55 AM Report abuse rate up rate down Reply
Dan Bibb

To you guys whining about Jailbreak "discrimination", the author isn't saying that Jailbreaking equals piracy. It's just that to pirate apps you have to be jailbroken. Get it?

July 17 2011 at 12:09 PM Report abuse +1 rate up rate down Reply
1 reply to Dan Bibb's comment
Joshua Hughes

Except for this quote.

"it is reasonable to expect that they should support their developers by implementing a way to stop games running on jailbroken devices from accessing GameCenter's leaderboard"

That states that they think that no jailbroken phone should be able to join game center. My iPad 2 is jailbroken but I never pirate apps. I don't even know how. If anything, I pay more money to developers as a jailbreaker. I think I bought about $40 worth of apps in the first day after jailbreaking through Cydia. And I still buy apps in the App store if they look good.

Jailbreaking doesn't equal piracy. Apple SHOULD block pirated apps. But not jailbroken devices.

July 18 2011 at 11:16 AM Report abuse rate up rate down Reply
Scarboy6693

Let's start with the first thing, Jailbreaking doesn't not equal piracy. My iPhone and iPad are jailbroken, but its for extra features like LockInfo and SBSettings,

I never have or will pirate an app. The developers spent their time working hard on it. If you want to know if an App is good, look at user reviews, there's always a few that actually provide good insight. Or instead of pirating, just wait a bit and see if it drops in price by any chance (assuming its above the $.99 price).

Honestly, I get pissed off when people say they can't spend a dollar on an app. You've spent all that money for the device, and you can't spare an extra dollar??
What bothers me more is that its people who you know have the extra money like this guy in my class. He asked me how to pirate Angry Birds claiming he's poor when he spends a grand every month customizing his car. Don't even tell me you're poor.

July 17 2011 at 4:17 AM Report abuse rate up rate down Reply
Justin

I hate seeing people talk about jailbreaking and piracy as if they're the same thing. I've run jailbroken iDevices for the past 3 years and have never pirated an app. Locking jailbroken devices out of game center is pretty heavy handed and would punish a lot of people who haven't done anything wrong. I like the suggestion by Jeffrey below that Apple just link your game center ID to an iTunes account; if the game isn't in your purchase history, you can't use the game center features,

July 17 2011 at 12:04 AM Report abuse rate up rate down Reply
Gib

Maybe I've missed the appeal, or maybe my friends don't buy the same games as I do, but I never open GC. I don't care about stats on any of my games.

Perhaps once they start adding Achievement Points (which are coming in iOS5), GC will be a bigger draw for customers, but I have no interest in a leaderboard...

July 16 2011 at 11:15 PM Report abuse rate up rate down Reply
Attila Von Stryker

Sorry ... Wants not Needs

July 16 2011 at 2:47 PM Report abuse rate up rate down Reply
Attila Von Stryker

Yes this game does suck ... but I paid the whole .99 to find this out. Big Damn Deal!
It costs 5 bucks for a cup of coffee, so if I try 5 apps that don't live up to my expectations I'm out a cup of coffee ..WWHHAA cry me a river.
There is no excuse to pirate ... Pay or do without ... thats life, I'd love a ferrari ... cant justify the expense ... don't have one.
Apps are not wants not needs and as Mick say we don't always get them.
As too why people want to do well on game center ... Competition!!!! isn't that whole idea of playing ... challenging your friends and earning bragging points ... Ban all cheaters!! Stryker767 - Gametag ... bring it ...I'm game

July 16 2011 at 2:46 PM Report abuse rate up rate down Reply
Jeffrey Stephen

It shouldn't be that difficult to implement.
Make Game Center users log in with there iTunes account and check that account against purchases, if you purchased the game your playing your in if not you get billed for it!!

July 16 2011 at 1:52 PM Report abuse rate up rate down Reply
1 reply to Jeffrey Stephen's comment
gerwen

I think this is a fantastic idea. Rather than ban all Jailbreakers from gamecenter (as the article suggests), ban the people that didn't buy the software.

I don't agree with charging them automatically(seems like a minefield), however disabling the app until paid, or just not working with gamecenter are viable.

July 18 2011 at 8:05 AM Report abuse rate up rate down Reply
stevewessels@me.com

Isn't there another possibility here? I thought it was perfectly legal to install your paid app on any device I own and can share with family members. If I play with multiple accounts, perhaps one fro my iPhone and another for my iPad wouldn't that also multiply the potential number of Game Center users?

July 16 2011 at 11:15 AM Report abuse rate up rate down Reply
1 reply to stevewessels@me.com's comment
Noah

Yep, I actually have 3 different Gamecenter accounts I use (on 3 different devices) which are in no way associated with the account I used to purchase a specific game.

July 16 2011 at 2:01 PM Report abuse rate up rate down Reply
1 reply to Noah's comment
Joshua Hughes

Yes but in the case in this article each and every purchaser would have have to had not only 10 game center accounts but also all been online playing at the same time. Hardly likely.

July 18 2011 at 11:20 AM Report abuse rate up rate down
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