Back to Mobile View

Skip to Content

Phone Story app critiques iPhone lifecycle, gets yanked (Updated)

It's not every day that we see an iPhone app which serves as an indictment of the entire consumer electronics ecosystem, but it's even rarer that such an app would show up on the App Store only to promptly disappear again.

Developed by Molleindustria, the Phone Story game combines economics, politics and environmental awareness with play. The 8-bit inspired graphics trace the origins of our electronic devices from the coltan mines of the Congo to the labor conditions in Chinese factories. The tale ends in the West, where our desire for the latest gadgets drives a cycle of innovation, obsolescence and e-waste. If the story sounds familiar, that's not an accident.

Phone Story made its way into the App Store early today, but a tweet by Molleindustria confirms the 99-cent app, like other controversial apps, has been quickly pulled without explanation by Apple. We've reached out to Molleindustria to find out why Apple used the ban hammer on this politically charged app. As our commenters point out below, it may well be the use of the Apple brand that tipped the scales (that's not allowed), but in that case one wonders why the app was approved in the first place.

Update: The developers have posted their rejection notice. Crude content, abusive portrayal of children, and two infractions of rules covering charitable donations in-app which actually don't seem to apply.

Hat tip to Daniel Sieradski.



Categories

Gaming iPhone

It's not every day that we see an iPhone app which serves as an indictment of the entire consumer electronics ecosystem, but it's even...
 

Add a Comment

*0 / 3000 Character Maximum Comment Moderation Enabled. Your comment will appear after it is cleared by an editor.

11 Comments

Filter by:
Jeff

The developer announced yesterday via twitter that the game is now available for free for jailbroken devices. I took advantage of this fact and have installed the game on my iPhone 4. I would have paid the paltry 99¢ if I had found out about it before it got pulled. I have not more than opened it to check it out, but I am supportive of what I perceive to be this person's or persons' cause.

You folks complaining about the developer's message need to pull your heads out. You want to be obedient , complacent consumers, go right ahead. But to criticize someone for speaking out about real world issues (especially in a constructive and creative way such as designing a game around it) is completely ridiculous. Once again, you nerds have your heads so up Apple's rear that you fail to see what's really going on.

Apple is not your friend. They are a large and very profitable corporation. They don't need your defense.

And the game doesn't only target the iPhone/Apple. It's about all smart phones. There is even an Android version of the game available. They focus more on the iPhone because it's the most famous smart phone there is (I'm assuming).

Have you stopped to think that this guy maybe expected his app to get rejected? No, you likely did not. You can't google that kind of information. Maybe he's more concerned about calling attention to dark side of our precious little gadgets. Good for him, I say.

Those of you whining about what this guy has tried to do need to find something important to complain about. Maybe consider a little self-reflection. Or you can just go buy another iPhone (you know, as a back up), just like Apple wants you to. $$$

September 20 2011 at 10:59 PM Report abuse rate up rate down Reply
VanillaSpice

Wow, an app that takes a deliberately one-sided and ignorant look at this issue, that deliberately attacks Apple (and only Apple) as being "the bad guy", that deliberately tries to get itself banned for publicity ...

... gets banned. What a shocker.

And you went and gave them the publicity that they had wanted, so they win.

September 15 2011 at 11:39 PM Report abuse -1 rate up rate down Reply
Stephen Lapinski

The restrictions on charitable donations are for apps that claim to put their purchase price or in app purchases towards charities. Apple would either have to continuously verify that the checks they're sending to developers end up going to the charities claimed to be paid, or open themselves up to lawsuits when funds don't get where they're supposed to go. Just saying they've "pledged" to contribute revenue to whoever isn't enough.

September 15 2011 at 2:23 PM Report abuse rate up rate down Reply
Chad Howsden

http://phonestory.org/banned.html

September 13 2011 at 2:31 PM Report abuse rate up rate down Reply
Dan Knowles

My guess is that they were dumb enough to use "Apple" as a brand in the game. If they had used "Lapple" or another variant I doubt Apple would have pulled it.

September 13 2011 at 12:46 PM Report abuse rate up rate down Reply
1 reply to Dan Knowles's comment
joe

that guess is wrong. who is dumb enough now?

September 13 2011 at 1:05 PM Report abuse rate up rate down Reply
4 replies to joe's comment
Daniel Meese

I could and did buy it. :)

September 13 2011 at 12:45 PM Report abuse +1 rate up rate down Reply
Buy an ad here

Tweets

© 2012 AOL Inc. All Rights Reserved.