Nintendo: iOS apps "absolutely not under consideration"

Nintendo president Satoru Iwata confirmed to a Japanese news organization that the games maker will not develop games for iOS. When asked about Nintendo creating games for iOS, the Nintendo head said, "This is absolutely not under consideration."
This comment follows months of discussion about Nintendo's future in the portable gaming market. Once the reigning champion with the Gameboy, Nintendo is struggling. Sales of the 3DS are lagging and its stock has taken a hit. In August, shareholders supposedly demanded Nintendo consider iOS as a platform for its games. Back then, Iwata said that won't happen as long as he's in charge and judging from his recent statement, his stance has not changed.
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Nintendo president Satoru Iwata confirmed to a Japanese news organization that the games maker will not develop games for iOS. When...
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apple fanboys who have zero knowledge of gaming...humerous...
there is no money is casual gaming. the games cost $1 of free. soon, no one will make them and they don't build any brand loyalty.
Nintendo is 100%...casual gaming (something they started) is a fad and will be dead within 5 years (at least, from a profitably market point of view).
Following apple and iOS is student. Nobody plays serious games or iOS. Nintendo will zig while all you fools wnat them to zig.
That being said, they really screwed the pooch with the 3ds launch. too expensive and no decent games. what nintendo needs right now is good software...they havent dont anything all that great in years...
This is a big mistake on Nintendo's part. The world of mobile gaming will never be the same as it was in the golden days of the DS. They are either going to have to change with the times or become obsolete.
September 16 2011 at 5:26 PM Report abuse Permalink rate up rate down ReplyWith the iPhone/Android gaming market coming on strong, the whole way we think about gaming/computing is changing. Consoles still still have a while left (tho looking at the iPad2 and Real Racing...) - but really - most people will opt for the phone and games on it over yet another thing to carry.
Take a look at the iPod line - the iPhone (and Android) have made owning an iPod almost an afterthought. Does Apple still sell iPods? Yes. Are they selling a lot? Yes. But... are they selling as many and how much are they going to be needed in the future. The iPhone/Android has replaced the iPod for casual music and gaming is next. It's just the writing on the wall.... history repeating itself.
Nintendo needs to get on board or be an afterthought...
Haha, you Apple kids are funny. I remember hearing these same things about Nintendo when DS and Wii launched.
Here's a bit of history from someone who has been a gamer his whole life - Nintendo is ALWAYS "DOOOOOOOMED!" ever since the Genesis came out back in 1990. They said Nintendo was doomed when the Game Gear came out, Playstation released, Playstation 2, XBOX and PSP also released.
Guess what? Nintendo is still around.
Nintendo does and will never make games for competing consoles. They will inevitably release a phone and make the 3DS into more of a media device but they will NEVER release their games on iOS... Especially for 99 cents. The ONLY way you'll EVER have ANY hope of playing Nintendo games on iOS is if Apple agrees to let Nintendo use iOS as it's next portable device's OS.
...or jailbreak and get an emulator.
As someone else said, Nintendo's policy of Nintendo games on Nintendo hardware is no different that Apple software on Apple hard ONLY.
Nintendo is a playing card company, they will NEVER make videogames so the ONLY way you'll EVER play ANY Nintendo game is with cards ...
... unless, you know, things change in the future!!
i dont get it. what's wrong with letting iPhone users having Nintendo games? I smell ego.
September 15 2011 at 9:30 PM Report abuse Permalink rate up rate down ReplyI have an iPhone and a 3DS. Needless to say, my 3DS sees more game time than my iPhone does. Nintendo doesn't NEED to sell their software on the App Store or the Android market place. The Wii sold like hot cakes, and the original DS printed money. Give them more time and they'll do just fine.
September 15 2011 at 8:21 PM Report abuse Permalink rate up rate down Replyi sold my DS Lite on craigslist because i put more gaming time on my iPhone 2G and 3GS than any of the titles on the DS. and i had the DS years before my iPhone!
meanwhile my Wii is sitting there next to my PS3, unplugged and collecting dust. i bet i'll be selling that on craigslist when Goldeneye is released for the PS3.
you think Ninty can do no wrong? take a look at the sales of the 3DS.
As long as Nintendo's games are exclusive to Nintendo consoles, they will continue to sell.
Since the price drop, 3DS sales have improved dramatically.
I do think there's a market to put some of Nintendo's classic games on iOS, but they have a similar market with Virtual Console for Wii, DSi, and 3DS. There are already plenty of people playing those games on iOS, but none of them paid for it.
i think this is foolish, ive been debating getting a 3ds, but i dont like the way they mispriced it,dropped the price to what it should started out at with, and then to compete with the vita are making a ugly add on to add the extra thumbstick (which you just know they are to intergrate into a new 3ds sometime next year..) the 3ds future doesnt look good, im also considering just waiting for the vita.....
September 15 2011 at 5:20 PM Report abuse Permalink rate up rate down ReplyI agree with Nintendo, they wouldn't be Nintendo without hardware.
But...... I think they should (and would benefit) release NES and maybe SNES classics on the devices.
Although it may not always be the case, there is still a place for old-school gaming right now. I can't imagine playing a game like Twilight Princess on the iPhone or iPad. Even when games like Street Fighter do hit iOS, they are stripped down to make up for the change in interface.
iOS remains largely a casual market. Until someone finds a way to make games with more intricate controls playable on a touchscreen, Nintendo(and other console makers) are going to keep their niche. Virtual joysticks and buttons are no match for the real thing(yet, at least), and the new suction-cup and arcade stand add-ons we're seeing reduce portability.
Perhaps we will see a clip-on controller for the iOS similar to the Xperia Play's slide-out pad. Maybe someone will find a way to translate complex commands into simpler touch controls. But we haven't seen it yet. And even if they are implemented, they'll need wide acceptance as a standard before they'll overtake the hardcore gaming market.
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