Filed under: Analysis / Opinion, Gaming, Hacks, Open Source, iPhone
iPhone Doom updated, close to playable
Here's the latest build of iPhone Doom, sent to us by Stephen T a.k.a. psychochromatic, who recently took over the application from stepwhite. Last night on the Talkcast we were chatting about the biggest stories of 2007, and I totally should have mentioned iPhone NES and iPhone Doom-- these were two huge projects we heard about in the early days of iPhone hacking that really set the pace for putting third-party applications on there.
Psycho says that this build is not quite playable yet, but he's got it faster than ever and working in widescreen mode. The control scheme is definitely interesting, too, although not quite as intuitive as you might hope. At any rate, steps are being made. I continue to be impressed with the potential of the iPhone in terms of gaming-- here's hoping, yet again, that the official SDK will let us do this stuff as well.
We're getting closer and closer to the end of the year, and that means it's almost time for everyone to announce their "best tech product of the year" awards. Gadget website T3 has
APC Magazine had a chance to sit down and snag some juicy details from Mary Starman, group product manager for the MacBU, on the next version of Microsoft Office for the Mac. Probably the most significant change will be a UI redux (while still accounting for Apple's UI guidelines), borrowing from the controversial new 'ribbon' UI Microsoft is introducing in Office 12 for Windows (if you want a rundown on the new Office for Windows UI, check out
Good news everyone: Microsoft has released Virtual PC into the wild for free - but not for 'the rest of us'. That's right:
I almost
decided not to post this on the grounds that a lot of us probably won't be surprised, but then I figured it might still
be good for a laugh.
![TUAW [Cafepress]](http://www.blogsmithmedia.com/www.tuaw.com/media/tuaw-cafepress-promo.png)

