Filed under: Software, Found Footage
Found Footage: Quake 4 running in Parallels 3.0
Last Friday Ben Rudolph, Parallel's Director of Corporate Communications, posted some screenshots of Halflife 2 running in Parallels 3.0 on his MacBook Pro. Parallels, for those who might not know, is virtualization software that lets you run a variety of OSes within OS X including Windows. Pictures sure are pretty, but the proof is in the video (a great man once said that), and so Ben has posted a video of Quake 4 running on a Mac in Parallels (I am going to assume he used his MacBook Pro for this as well, but he never mentions it so it could be running on a Mac Pro).
As we reported, support for 3D acceleration is one of the big ticket items in Parallels Desktop for the Mac 3.0 (no known shipping date as of yet).
Forgive the bitter headline, but I'm sick of Mac game companies releasing games, especially ones as massive and significant as Quake 4, without a demo. This gripe is further compounded by the fact that the current state of Mac gaming is so demanding of hardware; yes, it's certainly improving, but many of these games require a PowerMac G5 or, now with the Intel switch, at least an iMac or a MacBook Pro to run them with any decent amount of detail and frame rate. Releasing $50 games without the ability for users to test them first is shooting oneself in the foot, and apparently, companies like Aspyr seem to have no shortage of feet.
Last month we
got our 
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