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Posts with tag Wiimote

Wii Loop Machine

We have previously mentioned several fun uses of the Wiimote with your Mac. The Wii Loop Machine by Yann Seznec is nifty little application for controlling music loops (similar to those in Garageband) using the Wiimote. You can select different loops with the buttons and control playback by moving the Wiimote around in space. As you can see in the video, it becomes a kind of Wii-dance, and despite being rather dorky also looks sort of fun. All of this is made possible by aka.objects developed by Masayuki Akamatsu, which also works with the Apple Remote and other devices as well.

After seeing this for the first time, I couldn't help but think that next we need a Wiimote controlled Mac theremin!

Remote Buddy supports Wiimote

We've previously mentioned my favorite Apple Remote utility Remote Buddy, but the just-released RC1 adds support for the Nintendo Wiimote in addition to a variety of other supported remotes (including obviously the Apple Remote as well as offerings from Keyspan and Griffin). We've also previously mentioned several hacks, but this is (to my knowledge) the first commercial program to support the Wiimote as a useful input device.

A while back I looked at several of the Apple remote utilities, but I finally settled on Remote Buddy as being the most flexible. It includes a variety of control sets for popular programs (e.g. iTunes, VLC, QuickTime Player), without compromising access to Front Row. Perhaps my favorite thing about Remote Buddy, however, is the keyboard and cursor emulation, which I often use to scroll on screen text when I'm leaned back and reading. Remote Buddy is shareware and runs 9.99 Euros (~$13) while in beta, but will increase to 19.99 Euros upon release (which is presumably coming soon given the release candidate). I definitely recommend it. What remote utility do you use?

Mac Gaming with a Wii-mote



We've had several Wii-mote and Mac related posts so far, but most have been of the just because we can sort. For instance, DarwiinRemote is mostly a proof of concept and the WiiSaber is a rather short-lived diversion. Now, however, somebody actually has a Wii-mote working as a controller for a Mac game (engine). Rob Terrell has a blog post about getting the Wii-mote working to control an on-screen crossbow (within the Torque Gaming Engine) as you can see above (a higher definition QuickTime video is on his site). Rob says that the "next step is to get a homemade IR sensor bar on the Mac." Pretty nifty I'd say and a hearty TUAW attaboy, Rob!

[Via DaringFireball]

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