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Filed under: Gaming, Humor, Software, Odds and ends, Developer

Bioshock for Mac on October 7th


I can personally attest to Bioshock being a terrific game, but the problem is that probably, many of you can as well. Let's be honest -- it actually came out for PC and consoles a full two years ago. At this point, a Mac port is probably useless, but it's coming out anyway. Feral Interactive has announced that they'll be releasing the port on October 7th of this year, so those of you Mac diehards who refuse to play games on any other platforms can finally get your fix. The game will be released for $49.95 in the US, and can be preordered on Feral's store right now. Or, you know, you can run out to Best Buy, pick up a copy for $20 and run it in Boot Camp, it's up to you.

If you are going for the Mac version, however, you should know that the game doesn't support the Intel GMA integrated video cards, so you'll need a dedicated video card in your Mac to play it. Bioshock is a great game, as I've said, and if you really stretch it out, it might give you a good six months of free time entertainment -- just in time for you to pick up the Mac port of Hellgate: London, a game released in December of 2007. Oh wait.

Filed under: Analysis / Opinion, Gaming, Rumors, Software, Odds and ends, Developer

Rumor: Bioshock headed to the Mac


Is there anyone out there who doesn't have a PC, or a console, or a Windows partition on their Mac, or was just somehow able to avoid the critical, cultural, and widespread success of 2007's amazing Bioshock? If so, you're in luck -- while console gamers are breathlessly waiting for Bioshock 2 updates, Mac gamers are still waiting for the first one, and the wait might finally be over. Macworld is reporting that a little birdie (read: back of a t-shirt) at last week's show told them that Bioshock was finally headed to the Mac, courtesy of Feral Interactive.

Too little, too late? Don't get us wrong: Bioshock, the spiritual successor to System Shock and its sequel, is a terrific game, combining FPS gameplay with RPG elements and one of the best videogame stories of 2007. If you haven't played it and you're willing to pick it up for the Mac, you're in for a treat. But these kind of releases just perpetuate the issues with Mac gaming: games come out years late, no one buys them (because everyone who cares has already played them elsewhere), and then developers complain that games don't sell on the Mac. A Bioshock announcement is all well and good, but next time, devs, would you kindly aim for release a little closer to everyone else?

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