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Filed under: Gaming, Software, iTunes, Developer, App Store

Why the App Store is working just right

Edible Apple has an interesting analysis up about this Newsweek article claiming that App Store developers aren't getting rich. Newsweek basically claims that all those success stories we've heard about App Store developers have a darker side: if they aren't already buried in costs from developing that hit app, they're desperately scrambling to rise above the noise and get another one's sales up on the App Store. [For a similar perspective to Newsweek's, check out this post from Ged Maheux at the Iconfactory.]

Edible Apple replies that that's true, but a closer inspection of the numbers shows that these devs are actually making plenty of money -- while their costs are going higher than they expected (one example has a developer paying over $100,000 to make $200,000) there is still money to be made. What developers are actually discovering, says Edible Apple, is that the App Store isn't a gold rush -- it's a business.

That's an interesting point. In the beginning, the App Store was a gold rush -- you could hack together a fart app and come up with a few month's worth of beer money over night. But with almost 100,000 apps, it's a different ballgame. You either need to come up with an original idea that people are interested in, or polish an existing idea until it shines so bright it's unavoidable. And as Edible Apple says, that's actually a good thing. There is money to be made in the App Store these days -- multiple developers have proven that already. It'll take work and luck to do it, but isn't that the case with any successful business?

Filed under: Desktops, Cult of Mac, Odds and ends

Florida school may trash 200 Macs to go PC-only

This could be the saddest thing I've seen all week (and I've watched a few Cubs games): a Florida school is declaring itself PC-only, and apparently was planning to toss almost 200 Macs in the trash to get new Windows computers for the kids and teachers. Hearing that kids will have to use Windows is sad enough, but tossing out working Macs, even if they're old G3 models? Not cool at all. The teachers were apparently also told originally that they couldn't buy them or give them away to kids either -- it was the trash bin for these machines.

Cult of Mac also updates with pictures of the Macs, and we warn you, if all of those machines really are headed for the landfill, it's a little scary to look at. Fortunately, the outcry has caused school officials to reconsider (or at least state their position more clearly), and it looks like what they'll be doing is assessing the machines to see if they can be refurbished and then given away or sent off to a recycling center. The other problem apparently lies in the software -- giving away the machines is no problem, but the school has to make sure all the software is cleaned off of the computers, as they don't have licenses to distribute software that way. And as the school administrator says, the computers aren't much good without an OS on them.

But surely we can save these guys. Apple, want to step in here and grant this school some licenses to keep these computers (208 in total, many of which are likely workable, even at "five to ten years old") in the hands of people who can use them? It would be a shame if the school had to toss working computers because their hands were tied by OS X software licenses.

Filed under: iPhone

Prepaid Data Packages and the iPhone

I recently had the chance to sit down with my iPhone and a prepaid SIM with a $50 account balance. I really got a chance to see how the iPhone would function with a pay-as-you-go plan and its data plan.

What I learned was this: although using iPhone with pay-as-you-go means you can make occasional phone calls when you need to, you'll want to avoid EDGE data and stick to WiFi whenever possible. Here's the complete run-down.

Continue readingPrepaid Data Packages and the iPhone

Filed under: Analysis / Opinion, Apple TV

The cost of Apple TV

Over at the Denver Channel, I found this Business Week write up about the true cost of Apple TV. It offers, they write, no more than a 20% markup in price--far out of line with Apple's other, more profitable products. Is it that Apple is, as I hope, selling the razor (Apple TV) before announcing the blades (either iTunes HD content or video rentals)? Or is Apple just crazy out of their minds with a product that will soon be killed? What do you think, TUAW readers?

Filed under: Hardware, Rumors, iMac

Rumors: 17-inch iMac meets its end?

According to MacDailyNews who relays information gleaned from ThinkSecret, the 17-inch iMac will soon be no more. Let's have a quick moment of silence to say goodbye.

Right then. Enough of the moment.

Industry insiders, those anonymous sources of all the most fabulous and occasionally reliable Apple news, suggest that starting at the end of June a refreshed iMac line will consist of 20- and 24-inch models. As display prices continue to drop, the cost difference between a 17-inch and 20-inch iMac has apparently shrunk as well, making this jump in screen size possible. More screen, same $$s. Excellent.

Filed under: iPod Family, Retail

Weak dollars. Strong pounds. Expensive iPods.

The weak US dollar and the strong British pound have made iPods more expensive in Britain than ever according to the Guardian newspaper. An 5.5G iPod video that costs £190 in the UK can be purchased in the US for the UK equivalent of £128. This is yet another reason that travelers might want to take advantage of the iPod vending machines now springing up at many US airports and convention centers.

Filed under: Macworld, Cult of Mac, Developer

Rogue Amoeba begins "Should I Exhibit At Macworld?" blogging series

Paul Kafasis of Rogue Amoeba has kicked off a new series at their company blog titled Should I Exhibit At Macworld?, breaking down the finer yet lesser-known details of how much it really costs software developers to exhibit at Macworld. This first post examines the various significant and hidden costs of appearing at the Apple event to end all Apple events, including: travel, cab fair, internet access, pressing trial CDs and, of course, the big whopper: the actual booth or kiosk itself. Some of these costs might sound like pocket change to some, but Paul tallies everything up and - considering what the Moscone Center charges for some of these things ($1095 for 4 days of internet access on the floor makes even the $12/day I paid in the hotel look appetizing) - offers a good checklist that can act as a guiding light to some, or a ton-o'-bricks reality check for others. Stay tuned for the other three parts of this series, as Paul foreshadows where he'll take it with this first post.

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