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Tag: ea-mobile

Ngmoco buys Stumptown Game Machine, EA and Gameloft report revenue growth

A few news items from the business side of iPhone games this week, courtesy of the folks over at Mobile Entertainment. Ngmoco has purchased developer Stumptown Game Machine, creators of their popular Touch Pets Dogs release. Unfortunately, there's no information on how much the deal was worth, but...

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Simpsons Arcade (sort of) released on iPhone

If you happened to be wandering around a St. Louis, Missouri arcade in the early nineties, you'd probably find a young me, playing the Simpsons Arcade game (either that or the Avengers game, I loved that one too). It was great: beat-em-up action, The Simpsons, and impressive animations and graphics...

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Rock Band out for $9.99 on the iPhone... but fails to thrill

The good news is that EA has released Rock Band for the iPhone and iPod touch, and you can pick it up from the App Store right now. The bad news is that it seems like a pretty tough sell -- despite the relatively high price tag (Tap Tap Revenge 3, a similar music game, is currently 99 cents and...

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FIFA 10 coming to iPhone this Friday

What's it going to take for us to get developers to release games for Apple products earlier than two years after the fact? The iPhone, apparently -- EA has announced that their soccer flagship FIFA 10 will be available for the iPhone this Friday, which is the same day the console game shows up in...

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Analysis: Mobile games aren't worth $5.4 billion

Jeremy Laws at Cabana Mobile has an interesting little analysis up about mobile gaming that claims it may not be as big as it's cracked up to be. Laws says there's no way the mobile gaming market can hold up $5.4 billion, as was reported earlier this year by Juniper Research. Laws looks at the top...

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EA mobile prez: iPhone is hurting mobile game development

Macworld has news out of CES that EA's mobile division president has good and bad news about the iPhone and gaming. The good news is that the iPhone is a terrific device -- but then again, you already knew that. But the bad news is that Apple's handling everything all wrong. By leaving out the...

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