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Tag: exclusive

Chillingo's COO, head of production talk Icycle, the company's freemium strategy

I got to run through almost all of EA and Chillingo's upcoming titles at E3 a few weeks ago, and one theme was very clear: The company is investing heavily in the freemium business model, and plans to use its quality and expertise to convince customers to generate an ongoing cash flow for its...

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Plants vs Zombies 2 exclusively on iOS at launch

Ever since Plants vs. Zombies 2 was first announced, I've been crossing my fingers that we wouldn't have to wait long for an iOS release. The original game was hugely successful on Apple's touchscreen devices, but of course it was first seen on PC, and then eventually made its way out to every...

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Wonderputt creator Reece Millidge talks about the upcoming, beautiful Icycle: On Thin Ice

I saw the upcoming iOS game Icycle: On Thin Ice back at GDC, and I think it was the best game (out of maybe fifty or more) that I saw that week. Reece Millidge is an animator and game developer based in Britain, and I first came across his work while playing the Flash version of an abstract...

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The Alien Hive team shares tips and concepts from the game's development

Alien Hive arrived on the App Store a little while ago, and I wrote it up as a Daily App a little bit after that. Since then, however, it's stuck in my brain, and I find myself coming back to it again and again. The developer is based overseas and named Appxplore -- they're also the team behind...

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Riot: League of Legends Mac client ready 'within a month,' and why it's so late

As promised, I went by Riot Games today in Los Angeles, and got the lowdown on the long-awaited (but soon-to-be-released) Mac client for the company's popular game League of Legends from PR manager Chris Heintz. Heintz told me that the Mac version of the game is already up and running on the...

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Mac Game of the Week: Borderlands 2 gets exclusive content for the Mac

Borderlands was sort of a surprise from Gearbox when it released a few years ago: It's an action RPG game, in the vein of popular titles like Diablo, but instead of the form that genre usually takes, an isometric fantasy RPG, Borderlands successfully placed loot grinding and RPG progression...

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22cans' lead game designer talks about Curiosity and moving forward to Godus

Gary Leach is the lead game engineer at 22cans, which you probably know by now is game designer Peter Molyneux's experimental startup aiming to put together 22 different game experiences before actually releasing a full title. So far, 22cans has favored the iOS and Mac platforms with their...

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Anomaly: Warzone Korea coming soon from 11 Bit Studios (and more on their future)

11 Bit Studios is a developer based in Warsaw, Poland that's probably most famous for releasing last year's great Anomaly: Warzone Earth, a sort of reverse tower defense game where you control and support a group of vehicles moving through streets filled with hostile alien towers. The game...

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Jason Citron picks up funding with new gaming company Phoenix Guild

Jason Citron was one of the iPhone's first big name developers. He and partner Danielle Cassley created a game called Aurora Feint way back in the early days of the App Store, and while that game didn't do as well as hoped, the duo and their backers eventually catapulted that title into its own...

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Exclusive video: Is this the iPhone 5?

TUAW readers -- you saw it here first! We received a video from an anonymous reader who claims to work at Apple. This tipster told us that he was "tired of the deception, the secrecy and the despair in our labs." He went on to say that "TUAW is my favorite Apple blog, and I decided that it was...

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Hubworks uses iPads to help restaurant customers order food

We've posted before about Hubworks, a company based in Idaho that develops consumer-facing solutions for ordering food and interacting with servers at restaurants via iPads. Most of Apple's sales are directly to consumers, but Hubworks is just one company of many that's getting more involved in...

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Zombie Track Meat features the Apocalympics

I must confess that I didn't come up with "Apocalympics." Its the result of a collaboration between Streaming Colour, FuzzyCube, and Pixelocity. The group meant to use the name for its zombie-based Olympics game, until the International Olympic Committee vetoed it. The title they settled on,...

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iPhone icon cupcakes look touchable, tasty

We haven't posted a really good iPhone cake in quite a while now, so here we go: Reader Tim sends in this set of cupcakes that his girlfriend made him for his 21st birthday, and boy do they look good. There are a few things that, as Apple obsessive, we would call out in there, including the...

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iPads in the Cosmopolitan's check-in counter

I'm staying in Las Vegas for a work event this week, and as I checked in to the Cosmopolitan hotel on the Strip today, I noticed something interesting: the check-in counter has iPads embedded in the countertop. You can see a few more shots of the units below -- you can't remove or hold the...

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9/11 Memorial app will be iPad exclusive

The 9/11 Memorial: Past, Present and Future app promises to be an immersive experience on the level of the exquisite NYPL Biblion: World's Fair that came out earlier this year from the New York Public Library. 9/11 Memorial is a complete history of the Twin Towers from development to the...

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