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Filed under: iPhone

Gameloft backs iPhone and backs away from Android

To iPhone or not to iPhone? That is the question on which a number of high-profile app developers are weighing-in. A couple of weeks ago it was Facebook app developer Joe Hewitt and software maker Rogue Amoeba saying they'd had enough of jumping through hoops to be on the iPhone and that they'd be working on other things.

Last week, Instapaper web-service and iPhone app [iTunes link] developer Marco Arment said, "Go if you want to, but there are more than enough people in the App Store to keep me fat and happy and not nearly enough in any other mobile app ecosystem to draw me away." I'm paraphrasing of course.

Now, French mobile phone game developer Gameloft has given its two cents. According to a company exec, Gameloft and other software developers are drawing down the resources spent on developing applications for Google's Android platform. Gameloft finance director Alexandre de Rochefort said at an investor conference late last week, "We have significantly cut our investment in Android platform, just like ... many others."

Did he say what others? No. Did he say why? Yes.

Rochefort, like Instapaper's Arment, says the people just aren't there for the Android. "It is not as neatly done as on the iPhone," says the exec. "Google has not been very good to entice customers to actually buy products. On Android nobody is making significant revenue."

Meanwhile on the App Store, money flows like water for Gameloft and the water's fine. Games for Apple's handhelds generated 13% of Gameloft's revenue last quarter. According to Rochefort, Gameloft is selling 400 times as many games for the iPhone and iPod touch as it is for the various Android powered phones.

[via Reuters]

Filed under: iPhone, App Review

FunMail adds instant images to Facebook status & MMS

At the risk of invoking a round of reader rage, I'll admit that I've never really been that hyped on the idea of MMS on the iPhone (and, by the way, get off my lawn). If I want to send someone a picture, I've got their email address; I'll just send them a picture. No big whoop.

I do have some friends and colleagues who 'came up' on mainline camera phones and they gleefully pop pics back and forth via MMS. I also appreciate the ability to decode the snapshots my wife sends from her Motorola RAZR, but overall I wouldn't rate it among the top iPhone features I was eager to get from AT&T (not like the ongoing lack of tethering, which is making me grind my teeth in my sleep).

That prejudicial attitude may have made me a little skeptical when I met with FunMobility's CEO Adam Lavine this week to get a preview of his company's new free app FunMail [iTunes link], which promises to leverage the Semantic Media Project and add appropriate imagery to your MMS messages, short emails, Facebook wall posts, et cetera. It's available in the US App Store as of last night.

Sure, the app is simple enough to use (once you register and accept the company's TOS, which may subject you to occasional text messages from them if you don't opt out) -- type in your message, and the system gives you the text (up to 140 characters) atop your choice of image from a list of five, sourced from FunMobility's licensed libraries along with Creative Commons remixable content from Flickr and other repositories. If you want to include a hidden search term, putting it at the end of the message with a double-hash (##) will tell FunMail to search those words without including them in the sent message. You can send it to any mobile phone number in your address book, to email recipients, or to your Facebook friends or wall via Facebook Connect. The result is a little bit inspirational office poster, a little bit LOLcat, and in some ways strangely intriguing... but not really, you know, useful.

Continue readingFunMail adds instant images to Facebook status & MMS

Filed under: Analysis / Opinion, Developer, iPhone, App Store

Facebook app developer is through with the iPhone, blames App Store approval process

It would have been nice for the App Store's public relations team if the biggest news in the past few days was the introduction of a more transparent progress report for applications under review, giving developers some of the feedback they need to see where their apps are in the pathway towards approval and release. Unfortunately, that minor but tangible step toward a more open approval process is overshadowed by a story of frustration and disaffection from one of the platform's rising stars: Joe Hewitt, the man behind Facebook's popular iPhone app, is mad as hell and he's not going to take it anymore.

Hewitt's frustration with the app review process isn't new, but in the same August blog post where he called for the elimination of review, he promised "I will not stop developing for Apple's platforms or using Apple's products as long as they continue to produce the best stuff on the market." A few months later, he's announced that he's handing off the Facebook app to another developer, and he's reached the point where his frustration has overcome his willingness to continue working on the iPhone. [Commenter 'Gak' points out that Hewitt's open-sourced Three20 library for iPhone devs has been flagged for use of private frameworks, which may have been one of the final straws.]

Hewitt spoke to TechCrunch earlier today, and his attitude is clear:

"My decision to stop iPhone development has had everything to do with Apple's policies. I respect their right to manage their platform however they want, however I am philosophically opposed to the existence of their review process. I am very concerned that they are setting a horrible precedent for other software platforms, and soon gatekeepers will start infesting the lives of every software developer."

Losing the talent behind the top social networking app in the store is bad for users and bad for the platform, but I don't imagine that Apple is going to give up the lockdown of review anytime soon. Is there a way around this logjam that will let developers innovate at Internet speed while still giving Apple some semblance of control? Here's one idea...

Continue readingFacebook app developer is through with the iPhone, blames App Store approval process

Filed under: iPhone, App Store, App Review

Get your social notifications on the cheap with Boxcar

Since the arrival of the Push Notifications feature in iPhone OS 3.0, all manner of apps have added support for it. Games, task management applications, you name it -- they're all more than happy to make your phone beep at you in the middle of the night and prompt your spouse to kindly insist that you silence that infernal device. Or so I've heard.

It seems like a no-brainer to me that this type of functionality would exist among the throngs of social networking applications. If the game where you flick the thing while the music is playing can tell me when I've got a new challenger from the Far East, why can't my favorite Twitter client let me know when I've got a new direct message? Sadly, most of the apps in the store (as far as I know) haven't implemented this functionality yet. I realize that it has some sporadic adoption, but certainly not the universal support that I personally expected.

Enter Boxcar [iTunes Link]. This little free app has existed in the store for months now and has received some very nice reviews, and for good reason. I've been a faithful user of this app for many moons and I find it pretty indispensable. Here's how it works:

When you install the app (which is free at the time of this writing), you can choose to enable a single service for notification -- Twitter, Facebook or an email account. It will poll the selected service at a short interval and send you a standard push notification message if there are any updates. In the case of Twitter, you can configure it to open one of several supported Twitter client apps. If you want to enable additional services, you can do so through the in-app purchase mechanism, and most options cost $.99US.

I'm a big fan of Boxcar and use it for Twitter and Facebook. It's one of those free applications that's actually worth more than what you're paying for it -- a quality that's becoming increasingly rare among free iPhone apps these days! Version 2.1 was just released a few days ago and includes several new features like support for Facebook Mail and better accessibility.

Pick up Boxcar now for free from the App Store.

Filed under: Software, Freeware, Developer, iPhone, App Store, iPod touch

Sportacular updated for (fantasy) football

I only follow a few sports teams, but for the teams I do follow, Sportacular (that's the iTunes link for the free version, and here's the paid version, sans ads) is definitely my app of choice. For nearly every professional sport you can think of, the app will track scores, plays, schedules, standings, and anything else you need to know about everything from NFL to college football to the English Premier League and the PGA.

Right after iPhone OS 3.0 came out, the developer added in push notifications, and now I've got push updates coming whenever the Cubs have a game starting and ending (or at least, when they did -- there's always next year) and whenever a Bears quarter ends. Sportacular even has a few social features happening -- you can make picks and discuss each game with other fans using your Facebook login, as well as read news and updates about each team in the games you check out.

The app was updated to version 1.6 last night, and the new features include better game pages for NFL and NCAA football, and option to manage and track your fantasy football team in conjunction with their fantasy football app on Facebook. The one bummer I have is that they don't have actual media of the games -- for that, you'll probably have to go for an official app. But especially as a free download (the ads are definitely non-intrusive), Sportacular is really impressive with everything it does to help you track your favorite sports and teams.

Filed under: Multimedia, Software, iPhone, App Store

CNN: Our iPhone app is "not a hobby"

CNN chatted with our good friends at DLS about the news network's iPhone app (scheduled to hit an App Store near you very soon), and it actually sounds pretty premium: in-app video, breaking news live video streaming, a Coverflow-style way to browse news information, the ability to store news to read later, and social sharing through Facebook, Twitter, and the usual suspects. CNN even says they want to add more to the app in the future, including some iReport-style news delivery functions, so people with iPhones out in the world can send news in as quickly as possible.

Ok, CNN, we get it -- you care about this one. It does sound like they're making a major push in terms of making their content interactive on the iPhone, but on the other hand, maybe they're just trying to sell you on the "premium" price: $1.99, with (we're told) non-intrusive advertising included. Obviously, $2 is cheap, but on the other hand, especially with advertising both from the network itself and outside clients, the crankiest of App Store browsers will probably flinch at it a little bit. If you are interested, however, CNN would love to take your money: their app should be available in the App Store as soon as Apple lets it through.

Filed under: Internet Tools, iPhone

Revised AIM app for iPhone hooks into new Lifestream service

There's a first time for everything: while the updated premium version of AOL Instant Messenger for the iPhone [iTunes link] was scheduled to arrive later this month, CNET reported that it actually went through the approval process early (no!) and as such it represents the first of the AIM clients to support the new AIM Lifestream multi-service status update capability.

If you check out the landing page for the service at lifestream.aim.com, you'll be able to update and monitor your posts and pictures on Delicious, Digg, YouTube, Flickr, Facebook, and Twitter alongside your AIM status (and with your AIM buddies in the mix). The Mac and Windows clients for the service are expected on 9/22; it's not known yet when the Lifestream goodness will make its way to the free & ad-supported AIM client for iPhone.

Although you can certainly handle multiple social services from several Mac apps (EventBox, Tweetdeck, MoodBlast), and the iPhone has multi-chat tools like Nimbuzz and Beejive, having the flow of statuses pouring in for AIM users will up the ante considerably. We'll keep an eye out for the official Lifestream launch next week.

Forgot to mention: Can we please, please have an AIM client for iPhone that supports group chat? If we're going to pony up $2.99 for the premium AOL client or even more for Beejive, it should have this bit of functionality, don't you think?

[via DLS]

Note: AOL is the parent company of Weblogs, Inc. and TUAW.

Filed under: Software, Internet Tools, Beta Beat

Get your notifications: experimental Mac app from Facebook

Facebook Desktop NotificationsMac-using Facebook fans are going to be happy to learn about Facebook's experimental Desktop Notifications app. Desktop Notifications sits in the menu bar, and pops up notifications (using Growl if you have it) when they occur. It also gives you quick access to your news feed, profile page, and quick ways to update your status or start a new Facebook email message.

There are two things about Desktop Notifications that are compelling, yet have nothing to do with the app itself. The first is the fact that it's a native Mac application, rather than yet another Facebook client written on Adobe Air. The second is that it was actually developed by Facebook themselves [Update] Thanks to Raul and Nate for pointing out in the comments that the application is marked as "not developed by Facebook", though one of the developers listed works for Facebook. It's unclear at this point how serious this project is; it's clearly marked as experimental, which is clearly becoming the post-Gmail way of denoting that something is beta.

In terms of raw functionality, Desktop Notifications is pretty barebones, since most of what it does is take you to a particular Facebook page. Personally I kind of like it that way. It's relatively light in terms of memory usage, and uses virtually no CPU cycles at all unless you are actively interacting with it, which is exactly what I want from a utility that is running all the time.

My one beef is that the built-in hotkey that pops up a status update dialog box conflicts with another utility on my system, and there is no way to modify it. Since Desktop Notifications is still in the experimental stage, that's a pretty small complaint.

[Update] Commenter Scott points out that there is a preference setting to change the hotkey.

[via TechCrunch]

Filed under: Odds and ends, iTunes

iTunes has a fan page on Facebook


Yeah, like everyone else, iTunes has fan page on Facebook. If you can stomach the process, you can even get 20 songs for free by becoming a fan. The process is a bit clunky, however, which seems to be par for the course on Facebook. First, you become a fan. Then, you'll need to allow the "Free On iTunes" app to get access to your profile (typical of a Facebook app, of course). Then, you click a link that says "redeem now" -- a link which took me to a blank page.

After digging back into the fan page again, I found that button again, and clicked it again. This time I got the right page, but iTunes never woke up (that is, the store link didn't work). Then I tried yet again to "redeem now" and voila! A page warning that I'd already done all this appeared. Luckily there was a redemption code on this page, and the "redeem now" button finally worked. I am now downloading iTunes 9, iPhone OS 3.1 and 20 songs by indie artists.

If you can suffer the mess that is Facebook, you can get some free tunes.


Filed under: Cool tools, TUAW Business

Fourteen ways to enjoy TUAW

We're always trying new things around here, from apps to web services to hardware and all kinds of novel ways to do what we do. We also appreciate the fact that many of you read us via RSS or even the iPhone. To that end, here's a list of the many ways to enjoy TUAW in all its myriad forms. If you think we're missing something spectacular, let us know in the comments.

Heeeere's TUAW, in reverse order of no particular importance:

#14 - TUAW on Facebook

We can't really ignore one of the biggest social networks in the world, can we? For weeks I teased the iPhone app on Facebook, and a few of you caught it. We've also been posting deals, newsy tidbits and videos on there. It's a good way to share items, but so far we've kept our RSS out of it. It's entirely likely that we'll put more teasers on Facebook in the future. Let us know in the comments if you'd like to see more or less Facebook interaction overall.

#13 - TUAW on Tumblr

This has been fun. It's so easy to share stuff on Tumblr that a few of us have simply let the bookmarklet do the talking. We see something cool or useful or worth a mention; within seconds it is on our Tumblr page. If you're looking for something a little off-the-menu at times, this is a good place to look.

#12 - TUAW on Flickr

On the right we have a little widget that shows the last three items on Flickr tagged "TUAW" -- so try it! Sometimes we run a "Flickr Find" post showing a crazy Mac setup, so don't be bashful about your workspace. We weren't. You can check out our TUAW rig Flickr pool here.

#11 - TUAW on Video

There's no shortage of TUAW video to choose from. From Blip.tv to Viddler to YouTube and our aggregator VodPod, there's quite the buffet. You can also do a search on Truveo and find our videos across many video sites.

#10 - TUAW on your iPhone

Oh, you haven't heard? TUAW has an iPhone app. In fact, we broke into the top 100 free apps the weekend we launched. Thanks for that, TUAW fans!

#9 - TUAW on Twitter

Of course we're on Twitter, you silly Billy. We have our primary Twitter account, where we'll share cool posts and other fun things, and our Ask TUAW account where you get to ask us Mac, iPhone, iPod and mystery-of-life questions (and hopefully get an answer).

#8 - TUAW on Kindle

What? Yes, we are on the Kindle. Life is strange that way.

#7 - TUAW on Stitcher and TalkShoe

In case you've been hiding every Sunday, we do a regular live Talkcast on TalkShoe. It's a hoot, and you get to chime in via phone, live each week. Once that show is "in the can" and uploaded to iTunes, etc. we also appear on iTunes and in Stitcher. That's handy, given the awesome Stitcher app.

Want to know more? Keep reading...

Continue readingFourteen ways to enjoy TUAW

Filed under: Software Update, iPhone, iPod touch

Facebook 3.0 for iPhone released

After a couple of weeks of waiting in the iTunes app store approval queue, the 3rd major update of the popular Facebook for iPhone [iTunes Link] application has been released. Joe Hewitt, the developer of the app, has been working on it for quite some time and submitted it for review on 8/16. If you're still seeing 2.5 in the app store, Joe suggests deleting the app from your phone and reinstalling it -- it will be 3.0.

The new version includes some of the most requested features including:
  • Better news feed with direct links to comments
  • Ability to "Like" posts
  • RSVP to events
  • Create/upload photos to albums
  • Write/edit notes
  • Customizable home screen
  • Improved photo viewing with zoom
  • Better notifications
Hewitt is already working on the next release, version 3.1, which is rumored to focus on adding Push Notifications.

Check out some shots of the app in action:

Filed under: iPhone, iPod touch, Jailbreak/pwnage, App Review

Quicker tweets with qTweeter

There's no shortage of Twitter apps in the App Store. Even more surprising is the number of GOOD apps that connect to the popular microblogging platform. I like each for a different reason: Tweetie has a clean user interface, TweetDeck offers multiple columns that sync with its desktop counterpart, and TwitterFon has ReadItLater integration. There are countless others that have unique features, and many of us end up with at least a couple on our iDevices.

But I have a new favorite, qTweeter, developed by the folks at Efiko Software. You won't find it in the App Store, though, because this app requires a jailbroken device. Multitasking isn't officially allowed (yet?) on the iPhone OS, yet qTweeter relies on this capability to perform its best trick.

Say you're checking the weather and want to tell everyone of the approaching hurricane. Normally, you would close your weather application, swipe through pages of apps, tap on and wait for your favorite Twitter client to open and load all of the tweets that you really don't care about right now, and finally type your warning to get the heck out of town. By the time you do all of that, the highway is going to be grid-locked with fleeing residents and you'll be stuck boarding up windows and sweeping up the debris!

Instead, you could have just "pulled" qTweeter down from the status bar, typed your tweet, and went back to the app still running in the background.

In fact, per the recent trend, you could have also posted that same message to your Facebook status with just a tap of a checkbox. It's a much quicker way to get your message out of your head and onto the Net, a fact that you'll appreciate as you get older and those thoughts become more fleeting.

Continue readingQuicker tweets with qTweeter

Filed under: Gaming, Freeware, iPhone, App Store, App Review

Booyah starts off slow, offers $1000 in contest

I've been playing with the hyped-up Booyah Society app for about a week or so now, and I don't think my reaction is too singular: it's not all that great. The idea is certainly a good one: take your real-life achievements and turn them into a game, complete with points and an avatar, but in practice, it's not quite there yet. Achievements are honor-based, which means you can make as many or as few points as you want just by punching anything in, and while the avatar is pretty nifty, it doesn't seem like there's that much to do with the little guy besides spin him around until he gets sick. That's not to say that the potential isn't still there -- the app's "Booyah" recommendations can give you some interesting things to do if you need them, and if they ever get the app using some actual iPhone mechanics (how about traveling a certain distance according to the GPS or playing a certain song or sound into the microphone?), it could be really addictive. But they're not quite there yet, and while we don't have any info on how many downloads they've gotten, the App Store rating is less than impressive at two-and-a-half stars.

And they're not giving up yet -- they just announced a giveaway of up to $1000 over on Facebook. You'll have to log in to see it, but if you become a fan of their service and fill out a quick sweepstakes form, you're entered in to win a $500 Apple gift card for yourself, as well as a chance to give $500 to five more friends.

Sure, the contest is blatant promotion (and it might even just be a shot in the dark to try and grab a Facebook audience). But what will be interesting here is to watch and see what happens with the app -- these guys have a legendary game development background (coming from Blizzard Entertainment), and at least $4.5 million in VC financing already. Whether they sink or swim, they're making for a very interesting case study of big-time development on the iPhone.

Filed under: Analysis / Opinion, iPhone, iPod touch, App Review

Zensify, another not-so-hot social aggregator for the iPhone

It's an increasingly crowded category on the App Store: Social Networking. Like several other apps in this category, Zensify (iTunes link) doesn't just tap into one social networking service. The app is an aggregator, taking multiple sites and rolling them up into one app that will, in theory, make your social networking somehow easier. That's the promise of all these aggregator apps. So how does Zensify do?

First, Zensify supports Twitter, Facebook, Flickr, Digg, Delicious, YouTube, 12seconds and Photobucket. Unfortunately, I had only moderate success with signing in to some of these. Flickr takes you to the requisite Flickr-based verification pages, but after going through the process I received a warning dialog that an error had occurred, with only OK as my option to continue -- right before the app froze up completely. Then I tried Digg, but there was only a username field, not a password field. I was able to get Delicious to work, and YouTube (after quitting the app, as there was a bug preventing me from typing in the text area). I didn't try Photobucket or 12seconds, as I'm not big on those.

I should note that I wound up deleting Zensify, then re-installing it, and something interesting happened -- once I had re-logged into Facebook Connect, my previous logins "stuck." I only needed to type in my username on digg and it said everything was logged in. That was a pretty neat trick, and a re-install appears to take care of some of the initial bugs. I'm assured by the folks at Zensify that several other bugs are being crushed for the next release.

While Zensify is pretty in parts, there are functionality issues. These are because, in an effort to do everything, the app winds up a confusing mess at times. Many apps suffer from this, especially social networking apps. Keep reading for my full review.

Continue readingZensify, another not-so-hot social aggregator for the iPhone

Filed under: iPhone, App Review

Drinkspiration: a drink recommendation app with a twist

The following app is rated for mature audiences. Reader discretion is advised.

I just had to write that, because, in the spirit of liability, Drinkspiration by Absolut (iTunes link) made me confirm my birth date upon initial launch. That, and I'd have a major guilt trip if little Jimmy went out on an all-night drinking bender because some iPhone app encouraged him to do so.

Like legions of apps before it, Drinkspiration aims to solve an age old question that has dogged mankind: What drink should I get? And while some like featured apps provide similar functionality, it's Drinkspiration's delivery that sets it apart from the crowd.

Continue readingDrinkspiration: a drink recommendation app with a twist

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