Skip to Content

Submit your nominations for the Luxist Awards' Best in Decor
AOL Tech

flying posts

Filed under: Software, Odds and ends, iPhone, App Store, iPod touch

Do you fear when you fly? There's an app to help that.

Fear of flying is nothing to laugh about. Having a panic attack while on an airplane, or not being able to even board a commercial flight because of fear, are both more common than most people would imagine. One solution is to learn how to relax, and to become knowledgeable about the sights, sounds, and feelings of flying.

Virgin Atlantic has had an amazing 98% success rate in curing fear of flying though its Flying Without Fear classes. These are seminars held throughout the UK that provide flight knowledge through a Q&A session with Virgin Atlantic flight crews, followed by a psychology session to make attendees aware of what makes them afraid and provide techniques to combat the fear. At the end of the day, attendees are taken on a short flight to try out their new knowledge and prove to themselves that they can fly without becoming paralyzed with panic.

To reach a much larger audience, Virgin Atlantic has just released the Flying Without Fear app [US$4.99, iTunes Link]. While the app doesn't include a visit from a flight crew or a psychologist, it's designed to make the techniques that have been so successful in Virgin Atlantic's in-person classes available to owners of the iPhone and iPod touch.

Virgin Atlantic President Sir Richard Branson provides a video introduction, followed by video-based explanations of what's going on at every phase of your flight. There's a built-in FAQ section with answers to questions such as "What if all the engines fail?", a set of relaxation exercises, and even a fear attack button (at right) for those scary situations that can occur in flight.

Of course, the app can't be run during takeoff and landing when you're asked to "turn off all electronic devices," but hopefully you'll gain enough confidence through using the app prior to your flight that you'll be able to stay calm.

[via CNET]

Filed under: iPhone, App Store, iPod touch, First Look, App Review

First Look: Get airborne with Aera for iPhone

Aera is a new flight game [iTunes store] from iChromo with beautifully rendered graphics and some challenging game-play. I wouldn't exactly call it a flight simulator, as your control of the aircraft is limited. You can't bank left or right, but you do control your up and down pitch. The game is priced at US$2.99 for the iPhone and iPod touch.

Think of Aera as a 2D shooter with exceptionally good graphics and addictive missions that can draw you deeply into the game.

There are several different mission types. In some, you collect points by flying the plane into floating objects, and in others you need to avoid those floating objects. There are also missions where you have to do both, as well as dogfights and aerobatic flights.

Because the controls do not work in the way other flight games work, it's helpful to go through the quick in-game tutorial so you know how the game works. If you try to exit the tutorial and just start playing, you'll be brought back to the tutorial until you have finished it. It really is necessary, because you'll never be able to fly successfully without going through it.

The game also features multiplayer options for other owners of the sim who are on the same wireless network. Aera also features video replay, allowing you to watch yourself crash and burn.

Continue readingFirst Look: Get airborne with Aera for iPhone

Filed under: Gaming, WWDC, iPhone, iPod touch

WWDC Demo (and sneak peek): SciFly 2, a dogfight app for your iPhone or iPod touch


I was shocked to discover the young author of SciFly (iTunes link) hadn't even graduated high school when he first started coding, and wrote the original game while in high school. Based on his success with the first version, he dropped out of high school and has dedicated himself to iPhone development. From what I saw of SciFly 2, it may pay off. The sequel is a massive expansion on the original, with every bit of it written by a young man who seemed to have a versatile skill set and a passion for mobile development. We'll post on Twitter and Facebook when the sequel is available on the store. You can also try a a Lite version of the original here (iTunes link).

Filed under: Cool tools, WWDC, iPhone, App Store, iPod touch

WWDC Demo: Flogger, a flight logger for iPhone


We're winding down the last of our WWDC video demos this week, and today we're looking at Flogger, a simple but powerful flight logger for iPhones and iPod touch handhelds (despite a name that might make you look twice). I'm not a pilot, but some of the features sounded pretty nifty, including a method for exporting your logs to Google Docs, right in the app. Other nice options include a huge database of airport codes, the ability to flag entries as simulator flights, and a fast method for adding crew members from your Address Book.

Flogger (iTunes link) is currently $9.99 in the App Store.

Filed under: Analysis / Opinion, Apple Corporate, Odds and ends, Apple Financial, Steve Jobs

Steve Jobs spending less on flying

This might be obvious to most of us, but the WSJ feels it's fit to print: while Steve Jobs' reimbursed budget for his private jet has been fairly considerable over the past year or so -- $580,000 for a six-month period a year ago and $30,000 during a quarter period, the past few reports have seen the budget much, much lower. For the first three months of this year they didn't pay him at all, and for the previous six months before that they've only reimbursed him for $4,000.

What does this mean? Nothing, really -- while the WSJ points to it as evidence Jobs hasn't been traveling overseas to help bring the iPhone to China and carry out other big Apple deals, we've already known that Jobs wasn't involved much in the day-to-day business anyway; besides, it's hard to recuperate at home and fly around the world simultaneously. There are lots of other reasons for the budget to be down -- that $580,000 period would have been right around the manufacturing point of the iPhone 3G, and since most of the focus lately is on software, it's not like Jobs needs to be jetsetting off exotic plants to make sure production is on schedule.

And of course gas prices are back down quite a bit, and companies are under a little more scrutiny and pressure in this economy, so teleconferencing may be just as good as a plane ticket these days. Apple is still saying Jobs is expected back in June, and though these plane figures are interesting, the fact that Apple is still confident of his return says more about the company's future.

Tip of the Day

Use Spotlight as a reference tool. Type any word in the Spotlight box and one of the top entries will be a definition. Click on it, and it will bring up the dictionary application to check the word in either the dictionary, thesaurus, Apple database, or Wikipedia.


Follow us on Twitter!
 TUAW [Cafepress]

Featured Galleries

DNC Macs
Macworld 2008 Keynote
Macworld 2008 Build-up
Google Earth for iPhone
Podcaster
Storyist 2.0
AT&T Navigator Road Test
Bento for iPhone 1.0
Scrabble for iPhone
Tom Bihn Checkpoint Flyer Briefcase
Apple Vanity Plates
Apple booth Macworld 07
WorldVoice Radio
Quickoffice for iPhone 1.1.1
Daylite 3.9 Review
DiscPainter
Mariner Calc for iPhone
2009CupertinoBus
Crash Bandicoot Nitro Kart 3D
MLB.com At Bat 2009
Macworld Expo 2007 show floor

 

More Apple Analysis

AOL Radio TUAW on Stitcher