Back to Mobile View

Skip to Content

TUAW Deals

Tag: in-app-purchases

TUAW's Daily App: The Ultimate Alphabet

Today's app is going to blow your mind. Back in 1986, artist Mike Wilks published a book called The Ultimate Alphabet, which featured 26 different paintings, each filled with items that corresponded to the letters of the alphabet; the letter A painting contains airplanes, ants, an apple tree, and...

Continue Reading

WWDC 2010: Farmville for iPhone coming soon

Zynga showed up on the stage at the WWDC keynote this morning to show off one of the most-awaited (and most hated) apps coming to the iPhone: Farmville. The popular Flash-based social networking game is finally making its way to the iPhone by the end of June, and it'll be bringing at least one new...

Continue Reading

GDC 2010: How to develop an app with EA Mobile

For the first panel of day two here at the 2010 Game Developers Conference's iPhone gaming track, Oliver Miao of Centerscore Studios took the stage to talk about working on Surviving High School for the iPhone as a part of Electronic Arts' Mobile division. As Miao made clear early on, he's an...

Continue Reading

Tune Runner rises to the top on a wave of free

There's been some interesting discussion in our comments section lately about Ngmoco's freemium model -- first they made headlines by endorsing it even to the detriment of one of their most popular games, and then they bought Freeverse and the conversation started up again. But while customers don't...

Continue Reading

C64 emulator back on the App Store

The C64 emulator that was pulled from the App Store by Apple for leaving a BASIC interpreter intact has now returned, though we presume it's minus the Apple-offending code. But while it will no longer run your own code, it will run some old-school C64 games, including eight for free with the app,...

Continue Reading

TUAW exclusive: Makers of Aurora Feint unveil new game, codenamed "VSL"

Aurora Feint was one of the iPhone's first big games, way back in the early days of the App Store. Since then, the company behind that first hit has added on a few different games in the same universe, each with their own separate features and focus, but all in the same vein of puzzle-based RPG....

Continue Reading

Devs quickly move to new models after in-app purchase change

It was just yesterday that Apple announced they would allow free apps to enable in-app purchases, and developers are already jumping on the "get the app for free, buy the content later" business model as quickly as they can. ngmoco came out swinging, as Touch Arcade reports, with both a free intro...

Continue Reading

Rock Band coming to the iPhone

It's true -- as leaked earlier this week and confirmed yesterday, EA is bringing Harmonix's Rock Band to the iPhone, and it's about what you'd expect: notes come down the screen set to popular music, you tap in certain places in time to the beat, and get a score based on how well you do....

Continue Reading

360iDev Denver: iLime building the infrastructure for push, in-app purchase

One sign that the iPhone development world is starting to mature is that companies are beginning to build the infrastructure necessary for devs to enable push notification and in-app purchasing. Usually these functions require a developer to make a significant investment in server hardware and labor...

Continue Reading

TUAW Poll: Do you use in-app purchasing?

One of my favorite apps is Night Stand [iTunes Link]. This app contains a variety of different themes (clock displays) and has an alarm, pretty basic but I use it every day. Last night when I ran it, I found that there was a new clock theme named Glow for in-app purchase. It looked interesting but...

Continue Reading

iPhone TCG to charge $9.99 for in-app purchases

Just the other day I was talking about how prices were all over the place for in-app purchases, and now here's a company that's just going all out with the microtransaction model (or macrotransaction, maybe, in this case). Urban Rivals is an online MMO trading card game, and they're going to start...

Continue Reading

Smule turns you into T-Pain

God bless Smule. I panned their Ocarina app way back, but since then they've pushed right along without me, releasing idea after idea on Apple's App Store. And I think that, though the Leaf Trombone didn't really capture my attention, this one might finally be the big winner in my book: they've...

Continue Reading

© 2014 AOL Inc. All Rights Reserved.