TUAW has received a tip that the company that does television for Apple's live events and Macworld is apparently hiring for an unannounced Apple event at the end of February. Keep in mind that this is an unconfirmed rumor -- while TUAW trusts our source, job listings are not available on the video company's website, and Apple has not yet announced any events happening this month. But Apple did promise us a year flush with announcements, and starting with the new Mac Pros all the way up to the bigger iPhones and iPod touches last week, they haven't disappointed yet.
This is just a rumor, so don't get too excited yet. But if it is true, and if Apple is holding an event before the end of the month, get ready, baby. We just might be about to see the iPhone SDK.
Ah, the much-rumored Vancouver Apple Store. We've heardmany stories of its existence, but so far, we've got nothing but hopeful speculation to back them up. And that hasn't actually changed, but here's some more speculation: reader Seamus sent us this Craigslist posting from Vancouver's page, supposedly looking for Apple Geniuses in Vancouver. Yes, Vancouver, you too are even closer to having a place to hack iPhones of your own.
Sure, it could be a fake (and it doesn't help that the posting links to the US job site-- how does that work?), but the post specifically mentions the Pacific Centre Shopping Mall, which would be a great location for a Mac retail store. If you're in Vancouver and hankerin' to buy some Apple stuff at a store built just for you, your chance could be coming soon.
From the "whatever you say, Eisner" department, Engadget brings news that former Disney honcho Michael Eisner is blaming the guy who originally wore the black turtleneck and jeans for the Writers Guild of America strike, of all things. In an interview with a CNET blog, Eisner says that Steve Jobs is taking media companies "to the cleaners," and that Jobsy's the one to blame for the writers' low pay on digital media distribution. "If I was a union," he says, undoubtedly making union leaders' heads everywhere fold back in on themselves with the irony, "I'd be striking up wherever he is."
Strange then, that this same day, we also get a story about how Radiohead is doing with their online distribution deal. You'll remember that they passed on iTunes to distribute their music themselves, and now we're hearing that, after all is said and done, Radiohead earned an average of $2.26 per album by asking listeners to download the album for free and pay them whatever they thought it was worth. "$2.26 per album?" you say. "They got screwed! iTunes charges $10!"
Ah yes, but apparently Radiohead would have made about $1 per album if they'd gone through traditional channels. So actually, the creators doubled their income per sale. Eisner's crazy-- Jobs isn't to blame for this strike, it's content distributors who don't pay content creators enough for digital distribution. But given that Radiohead is cashing in (and gaining public goodwill to boot), maybe the Writers Guild have a lesson to learn here as well.
For the past few months, we've seen some turbulent waters here at TUAW. I don't think I need to mention the furor that's popped up in the comments multiple times over a number of Apple's past actions. All the iPhone unlocking has stirred emotions we didn't even know you guys had. The ringtones issue made a lot of us question just what kind of company Apple was. And Apple's own developers were pretty shocked when they found out that to develop for the iPhone, they'd need to brush up on HTML and AJAX, not Cocoa. The Apple we've seen the past few months has been making plenty money, but not so much winning our hearts.
But as Macworld points out, change may finally be back in the air, and all in the past week. Apple brought DRM free music back down to normal prices, which is exactly what Jobs wanted to do when he wrote that open letter we all cheered so long ago. Apple has unlocked the iPhone-- albeit in France, and only because they had to, and they'll probably charge a lot more for it, but still, it's progress. High sales of the unlocks there will be more ammunition for getting an unlock everywhere else. And of course, we got the announcement, finally, of a coming SDK for the iPhone.
Apple isn't even close to back in the clear yet-- we may have cheaper DRM-free music, but no one but France has an unlocked iPhone, and all we have is the promise of an SDK with zero details on what that means. It's been a rough road these past few months, however, and we can only hope that Apple is listening to what their fans want, and willing to get back on track
Gosh, I love Woot.com. Not only are they based in my original hometown (St. Louis, MO, also home of Fried Ravioli and the Bowling Hall of Fame), and not only do they have some great deals on their site (they sell just one item per day, usually at lower-than-normal prices), but they are insightful and funny people. Take, for example, today's item-- it's a Zune (that non-Apple mp3 player that you may have heard of). When Woot offered the Zune a little while ago, not only did they make headlines, but Apple fans really enjoyed it-- it took Microsoft's mp3 player a full 23 hours to completely sell out, even at the low price of $150.
And now, as reader Jon points out, Woot is giving Apple fans another chuckle. Not only is today's Zune on sale for $130 ($20 less than before-- and it is sold out as of this writing), but their description text is a pitch-perfect parody of another mp3 seller who's had to announce falling prices on one of his products. And they've even offering a coupon back to their previous Zune customers-- as they say, "we want to convincingly pretend to do the right thing for our valued Zune customers."
It's Jobsian parody worthy of Fake Steve. Very nice job, Woot. Thanks, Jon!
I never even realized such a thing existed, but apparently Hasbro (which now owns the Monopoly brand) had released a computer version of the famous real estate game, completely updated for 2007-- as in, there are Hybrid cars and RAZRs in the game (yeah, yeah, I'll get to that in a second), and luxury tax now costs you $150,000, instead of the quaint old $75. And it's now been released for the Mac-- you can pick it up for $20 over at Macgamestore, or grab the demo for free at Macgamefiles.
Gamespot users thought the PC version was pretty all right, so if you like the game a lot but don't always have the real opponents around to sit through the whole thing with you, this might be right up your alley.
But of course, what I'd like to see, in either virtual or realspace, is an actual Apple-branded edition of Monopoly-- the Newton and Lisa can be Mediterranean and Baltimore, and Park Place and Boardwalk get to be the iPhone and the iPod touch. You can have little Jobs and Woz figurines to move around the board (the shoe stays-- love the shoe), although I'm not sure what the railroads would be-- Apple keynotes at Mac conferences? Get on that, Hasbro!
Wil Shipley (he of Delicious Monster) has a big piece up about Apple, the iPhone, and the iPod that's making the rounds of online Mac onlookers. He calls out Apple (as they've been called out before) for leaving the iPhone a closed platform, and he answers a lot of questions that were asked by Erica's article the other day.
Shipley says that Jobs made a number of mistakes, the first of which was combining forces with other companies, including the record companies and AT&T. In the early days of all this, Jobs was seen as a hero, convincing the record companies to change their minds, and bringing AT&T into the realm of a really great phone. But, Shipley says, Apple plus another company doesn't equal Apple anymore. As much as Apple seemed to have brought record companies around to its point of view, it turns out that the record companies have brought Apple over to their side as well.
Case in point: ringtones, in which Apple is asking us to pay three times for the same song just so we can play it when people call us. And then combine that with Jobs' harsh requirements for locking down the Apple aesthetic, and suddenly, instead of finding ourselves locked inside a closed system we like (iPod + iTunes), we're trapped inside a closed system that charges us for no reason (iPhone + ringTones).
How to fix things? Shipley says an SDK for iPods and iPhones, which is a big duh. Apple should have done that long ago, and developers have been saying so ever since. They've trusted developers to make beautiful programs for the Mac, and they should trust them on the iPhone as well. And he says Apple needs to open up-- either let their music out, or let others' in. Clearly, people prefer having control over their content rather than, say, what NBC is planning, so if Apple makes a serious effort to free their content (music, movies, and ringtones alike), they won't need the companies-- they'll have all the audience.
CNET's Don Reisinger has a great article up about what may have been Steve's Master Plan: letting an iPhone unlock happen.
Pretty ingenious if it's true. Basically, Reisinger maintains two things: that Apple is a hardware company, and that AT&T was just a means to an end for them. If hackers are able to unlock the iPhone, Apple will lose a little bit (because they do get a small cut of service plans), but they'll still sell iPhones, and AT&T will lose everything. Jobs "did his part"-- he closed off the iPhone and declared an exclusivity deal. But now that we're on the verge of completely unlocked iPhones, Apple has no real incentive to cut it out.
And that's exactly how it's played out-- Apple's recent iPhone update did pretty much nothing to close off the system, and as Reisinger says, it wasn't Apple knocking on the doors of those who are about to unlock the iPhone-- it was AT&T. The iPhone's unlocking will bring a rush of sales for Apple-- and a rush of sobbing from AT&T headquarters.
It's hard to believe Jobs planned it all out, and we'll likely never know for sure anyway. But considering that we might be days away from an iPhone unlock, you have to wonder if Apple not only knew it would happen, but kind of wanted it to.
Update: Our own Erica Sadun pinged me right before this post went to press to remind me that we're really, really close to the 90-day unlock period for most iPhone owners. In the past, AT&T has provided an unlock code for any phone upon request, as long as the customer has stuck with them for 90 days. I'm not sure if that policy is applicable with the iPhone, but that may be another factor in just how much AT&T has to lose with an iPhone unlock.
Rogue Amoeba apparently wanted to jump in today and be the first devs to thank His Steveness for presenting developers with a complete and terrific iPhone SDK this afternoon. Or-- in their sarcastic case-- the lack thereof.
Yes, as you can see in the resulting comments, Mac developers aren't real thrilled that so far, the only way to develop for the iPhone will be to brush up on their AJAX, Javascript, and Ruby on Rails. By saying at the keynote that developers would be able to run web-based applications on the iPhone, Jobs opened a rift that's been widening: OS X developers say that they don't want to create web apps-- they'd rather work on "real apps."
Later on in the RA thread, a commenter named Joe gets to the point: web apps are quickly becoming real apps. Even Apple's release of Safari for Windows points to the idea that the ultimate way to be compatible across all systems is to put programs (Gmail, Google Reader, even Twitter) in the browser. Web developers must be thrilled-- they all just became official iPhone programmers today.
There's a big drawback, however, and it's not just that Mac devs who want to write for iPhone will have to blow the dust off of their old Javascript books. It's that the trade-off for compatibility is usually quality. If Apple had released an SDK for iPhone today (or when they do-- just because we didn't see it today doesn't mean it won't come next year), Mac devs say they'd be able to make even better applications-- because that's what they do for "real" hardware.
Apple is hiring iPhone support representatives in Austin, TX. Reps will be responsible for providing iPhone support to Apple customers and partners. You can apply now, and training classes begin in May, which as far as we're concerned means that you can get your hands on an iPhone up to a month before the rest of us. The job requires experience with Microsoft applications (such a Office or Outlook), iTunes for Windows, and an ability to navigate in the Windows environment.
April, 1993. Unix World asks: "Does Steve Jobs have a future in software?" 14 years later, as OS X prepares to enter 10.5, we can answer "yes". TUAW reader Bill B. found a copy of this old issue of Unix World lying around his office and scanned it. Of course the poor guy is just earning $1 per year at this game, but we're pretty sure he'll get by in the end.
Could Steve Jobs already be using the iPhone as his personal mobile device? Flickr user thane seems to think so after seeing our favorite tech executive at his kids' soccer game over the weekend. Jobs was apparently holding a device with the same form factor as the iPhone, and was using his finger to navigate and make calls. This of course is all still rumor, and I'm not even sure if this sort of thing would be legal if the phone hasn't yet been approved by the FCC.
If it really was an iPhone, then why wasn't Steve using the bluetooth capability instead of the ungainly wired earpiece?
An article at today's New York Times allowed Jason Reindorp, Zune marketing director for Microsoft, to rebut Steve Job's open letter on DRM with some fairly harsh quotes. He calls Jobs' suggestion that the music industry might license their offerings without DRM, "irresponsible, or at the very least naïve...It's like he's on top of the mountain making pronouncements, while we're here on the ground working with the industry to make it happen..." Reindorp called Jobs a "master of the obvious", suggesting that DRM restrictions are already loosening within the music industry.
Once again, we are grateful to Microsoft spokesmen for letting us know how music sales should be properly done.
Sources have informed The Financial Times of London that the forged documents at the center of the ongoing SEC investigation relate to illegal activities surrounding options given to Steven Jobs. According to the FT story, Jobs "was handed 7.5m stock options in 2001 without the required authorization from the company's board of directors." and that "Records that purported to show a full board meeting had taken place to approve Mr Jobs' remuneration, as required by Apple's procedures, were later falsified."
If this is in fact the case, it certainly makes sense that Jobs would seek his own external legal counsel both to more closely protect his personal interests as well as put some distance between himself and the company as a whole.
Update: The FT article makes no mention of wrong doing by Jobs himself, and as such this post has been updated.
It's no big secret that Our Glorious Leader has very particular tastes, and he likes getting his way. Fast cars (Mercedes Benz), fast jets (Gulfstream), and according to Valleywag, secret three-legged stools. Though no real details are known about said stool, the Valleywag tipster says that Unkie Steve requires his designer stool to be present at all important meetings (both Apple internal meetings and certain outside meetings), as well as available to sit on during long flights on his jet (though the safety of a three-legged stool in turbulence seems dubious to me). One would imagine that this stool will be present during the keynote, so everyone keep their eyes sharp to see if we can't identify it.