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Filed under: Tips and tricks, iTunes

Using FireWire to help speed up the iTunes Home Sharing process

One of the new features of iTunes 9 is Home Sharing. The feature allows you to manually browse, import, and automatically add iTunes content from up to five authorized computers in your house. While Home Sharing is certainly a welcome feature, it's so slow that you may not live long enough to see all of your content transferred.

Okay, maybe that's a bit of an exaggeration.

Given the trend toward larger file sizes of digital media -- higher bit rate music and videos, in particular -- iTunes Home Sharing may take quite a bit of time for some. However, some FireWire shenanigans should shorten this time significantly.

One of the neat features of FireWire is its networking capabilities. Similar to how you can connect crossover Ethernet cables to directly connect two computers, you can use FireWire to directly network (or daisy chain, if you have more than two) your computers. Doing this with iTunes Home Sharing, however, requires a bit of trickery, and here are the steps, assuming that your network config is set to Automatic:

  1. Turn on iTunes Home Sharing on two computers. Let's call them Computer 1 (which we'll call the target) and Computer 2 (which we'll call the host).
  2. Connect the two computers via FireWire.
  3. As you'll need an Internet connection to authorize your iTunes account on both computers, leave your Internet connection on for both computers.
  4. After authorizing, turn off the Internet connection (whether it's via AirPort or Ethernet) of the target computer (Computer 1). However, the Internet connection of Computer 2 should remain on. I've found that leaving on an Internet Connection on Computer 1 will result in Home Sharing using its Internet connection (either AirPort or Ethernet) to transfer the file within your LAN.

Now, Computer 2 should be able to import the files from Computer 1 via iTunes Home Sharing using a FireWire transfer, which will likely save you a lot of time.

Note: Using FireWire for iTunes Home Sharing is not bi-directional, so you'll need to repeat these steps if you want Computer 1 to import content from Computer 2.

Although these steps are a bit of a hassle, you'll likely only need to do them once, as subsequent uses of Home Sharing will more likely be incremental in nature, for which AirPort or Ethernet should be adequate.

Filed under: Enterprise, Software

Retrospect 8.1 brings back PowerPC support, improves performance

EMC announced today an update to its popular Retrospect network backup software; version 8.1 brings back support for PowerPC-based workstations and improves performance for Intel-based Macs.

Eric Ullman, director of project management for Retrospect, said that while older G4-based Macs will run significantly slower than their Intel-based counterparts, Retrospect 8.1 can at least back them up (a capability that was lost in the move from the legacy 6.1 version). G5s with multiple processors, however, can see performance gains of 10 to 15 percent compared to Retrospect 6.1.

Intel-based workstations will also see performance increases of 10 to 15 percent compared to 8.0, and 30 to 35 percent compared to Retrospect 6.1. Other improvements, including updates to the user interface based on feedback from early adopters, are also included in the update.

Ullman said that with Retrospect 8, EMC had "recommitted itself to the Mac market" and this update was the second part of a three-phase deployment of the completely-rebuilt Retrospect 8. Phase one was the initial release, supporting Intel processors; phase two now supports PowerPC processors. Phase three, according to Ullman, is slated for release "in the Snow Leopard timeframe," and is expected to include support for importing Retrospect 6.1 sets and configurations, among other improvements to performance and the client software.

As Steve Sande mentioned, Retrospect's update comes on the heels of BRU Server 2.0, which added a new user interface and performance improvements. Ullman noted that BRU Server and Retrospect are fundamentally different, with Retrospect scanning more closely to prevent file duplication and save time copying files. Retrospect is generally less expensive than BRU Server, though their pricing structures and trim levels are a little different.

The update is available now on the Retrospect website. It's free for Retrospect 8 users and Retrospect 6.1 users who purchased the product after January 14, 2008. For new users, Retrospect 8 comes in a variety of flavors ranging in price from $129 to $1,669, depending on the size of the network.

Filed under: Gaming, Software, Freeware, iPhone, SDK, iPod touch

OpenFeint drops dev fees as Chillingo announces social gaming network Crystal SDK

The social gaming market on the iPhone has taken two sharp turns recently. First up, right after announcing that their system hit a full million users, OpenFeint announced that their social gaming platform has gone completely free for developers. Originally, the SDK was free to download, and then there was a small cost-per-user fee for developers, but with this new change, that cost is gone, and OpenFeint will now make all of their money, as we were told by Peter Relan, from referring users to other games and in-app purchases, and then taking that cut from Apple.

The popular publisher Chillingo has also announced a newcomer to the social gaming scene: they're planning to introduce another system called Crystal SDK, that will presumably both be free to all developers, and automatically included in most of Chillingo's games. Their release specifically tells us that "Crystal is iPhone's answer to Microsoft's Xbox Live," so they're officially throwing their hat in an already crowded ring.

With a million users, OpenFeint is still the biggest network going, but obviously Chillingo believes there's still many more to pick up. Should be interesting to see, as always, what users decide to do.

Filed under: Peripherals, Software, Features, How-tos, Odds and ends, Security, MacBook Air, MobileMe

9 things I learned from almost losing my MacBook Air


I swear, getting old is not a lot of fun.

Last night, I taught a class in data security for home and small business users at our local community college. There were a lot of good questions from the community education program students, so the class ended quite late and I was still answering questions as I walked out the door.

This morning, I went to grab my MacBook Air out of my laptop bag and literally grabbed air instead. In my haste to get out of the classroom and head home, I had packed everything but the laptop. Fortunately, the classroom was locked and few classes are scheduled for early morning, so I called the campus police and had them rescue the MBA for me. Problem solved!

After actually losing an iPhone 3G a few months ago, I wrote a post about what to do to prevent data loss and identity theft when lose your iPhone, and included a few tips on how to hopefully keep yourself from losing the phone in the first place. In this post, I'll talk about the things that I do (or can do) to keep my MacBook Air and my data safe, even when my mind conspires against me to try to lose the computer.

Continue reading9 things I learned from almost losing my MacBook Air

Filed under: Analysis / Opinion, Wireless

Faster AT&T 3G network on the way

AT&T today announced that it will begin upgrading its network to the faster High Speed Packet Access (HSPA) 7.2 technology later this year. The 3G network upgrade will not be completed until 2011, at which time AT&T plans to start deploying the 4G Long Term Evolution (LTE) network. This is contrary to previous roadmaps, which showed HSPA+ (20+ Mbps) deployment occurring prior to the move to LTE.

Devices compatible with HSPA 7.2 3G networks are capable of a theoretical peak download speed of 7.2 Mbps (megabits per second), or almost a megabyte per second. While the current iPhone 3G does not support HSPA 7.2, many of the rumors circulating about a next-generation device include HSPA 7.2 compatibility. AT&T's press release also noted that "multiple HSPA 7.2-compatible laptop cards and smartphones" will be available later this year.

The AT&T network is currently undergoing other upgrades, to the tune of over $17 billion of capital investment. AT&T is still deploying more 850 MHz spectrum for better coverage and in-building 3G reception. The 'Death Star' is adding fiber-optic connectivity and more capacity to many cell sites in anticipation of the higher bandwidth required by HSPA 7.2 and LTE, and the plan is to add almost 2,100 new cell sites in 2009.

AT&T also noted that they're working on customer trials of AT&T 3G MicroCell, using femtocells to improve in-building wireless coverage.

Filed under: Gaming, iPhone, App Store

Scrabble for iPhone gets a Facebook boost

Say the words 'Facebook' and 'Scrabble' in the same breath and you're likely to get the evil eye from fans of the lamented Scrabulous application that formerly called the social network its wordy home, even though the official game has made its way back onto Facebook. Despite the stomp job on the unofficial version from Hasbro The Hardnosed Holder of the copyright, the game is still addictive in analog, online and iPhone formats.

Now a new version of the iPhone Scrabble game, which previously permitted networked head-to-head play over WiFi, is giving players the option of using the Facebook Connect tools to play against friends far and wide. Announced today at the Game Developers Conference, the FBC-friendly build of the app requires you to add the Scrabble application on Facebook, then log in from the iPhone to connect the two. If you don't already own the iPhone app, it's $4.99US. Play can cross over between the web and iPhone versions of the game with no difficulty -- I'm loading it up as we speak and challenging my Facebook buddies (who are, without exception, better at Scrabble than I am) to a match or two.

We'll have a full rundown of GDC opening day iPhone news later on tonight.

Filed under: Analysis / Opinion, Hardware, Retail, Rumors, iPhone, iPod touch

Rumor: Unsubsidized iPhone to be offered by AT&T

Looking to pick up an iPhone, but not interested in getting bogged down by any contracts with "the Man?" Your time may have come -- The Boy Genius apparently got their hands on some slides from an AT&T training session saying on March 26, AT&T will offer a "No-commit" for their existing customers on both iPhone models -- it'll be $599 for the 8GB and $699 for the 16GB.

This isn't quite a deal anyone's planning to jump at, however, since the phones themselves are likely still locked to the AT&T network. Not to mention that you've got to already be an AT&T customer, and they're only selling one phone per line that you've already got. Which means these phones are... for Grandma, who doesn't want a contract and can't make it to the store herself? Businesses might be interested as well, we guess, but for most of us, it's still cheaper to just buy the phone and sign the AT&T contract (assuming that you actually want to use it as a phone).

What it does likely say, however, is that AT&T is expecting an iPhone hardware upgrade, and wants to clear out as much of the stock they've got now as they can (to suckers who are willing to pay more).

[via Engadget]

Filed under: How-tos, Graphic Design

Learn how to draw a Mac network node sphere with this tutorial

If you've always wondered how to draw a "ball of nodes" as featured in a variety of Mac OS X icons, wonder no more: Mike Rundle of flyosity.com has written a tutorial to show you how using Photoshop.

Rundle discusses "spheric realism," the process of understanding the materials, reflectivity, and roundness of a sphere, and how to accurately illustrate it digitally.

Clever users can easily adapt the technique for Illustrator, Acorn, or many other compositing tools that feature blur and blending mode support.

Rundle also offers a PSD file containing the artwork with no strings attached.

Thanks Todd!

Filed under: Apple Corporate, iPhone

More lawsuits for Apple over 3G data speeds

In an oddly prescient lawsuit filed yesterday, a San Diego man claims that Apple and AT&T knowingly oversold the iPhone 3G, and overloaded the network, causing slow data throughput.

We may never know if this morning's outage was in any way related to the claims the man, William J. Gillis, makes in his filing. He is seeking class-action status for the suit. It follows a similar one filed in Alabama which questioned claims that 3G data speeds are twice as fast, as Apple advertised.

Gillis, a local "corporate entertainer" and "world renowned Master Magician" (according to his website), says the iPhone's packaging does not warn buyers that its performance may not meet customers' expectations. That SUV won't actually drive straight up a cliff face, you know.

Newsflash: Every mobile provider oversells the capacity of its network. Witness attending a convention or during a disaster: it's hard to make a call, because everything's jammed with people trying to make calls. It's the cornerstone of the mobile phone industry, and it's probably not going away because of this lawsuit.

Just add this one to the growing pile of work to do for Apple's corporate lawyers.

[Via AppleInsider]

Filed under: Analysis / Opinion, Hardware, Software, Odds and ends

Rumor: Apple and AT&T working on tethering deal


A few weeks back on the Talkcast, we had an interesting little discussion about just where Apple's boundaries were on the App Store -- so far, you really only get kicked off if you charge too much, if your apps vibrate wrong, or if you steal someone's copyright. Oh, and there's that one more little exception: if you provide folks with the ability to tether the iPhone's networking ability to your own Mac.

But now the rumor mill says that last one might just have been removed because Apple is planning a tether solution of their own. Gizmodo claims that one of their readers is corresponding with His Steveness himself (a fact we find obviously dubious, but hey it's Friday of Labor Day weekend, so we'll give 'em a pass). You'd think that Steve Jobs would reveal the fact that AT&T and Apple were trying to offer a tether solution through a slightly better venue than a quickly jotted "Sent from my iPhone" email, but remember how we first heard about the SDK -- the man knows how to stick important pieces of news in strange places.

The original emailer mentioned tethering for the fee of an extra $30 a month (which seems exorbitant considering that Netshare did it for a one-time charge), but then again, AT&T's networks are going to get even more waterlogged should something like this come down. So odds are if Apple does work out a deal, it's not going to be cheap.

Filed under: iPod Family, iPhone, App Store

First Look: Mocha VNC Lite

Mocha VNC Lite allows your iPhone or iPod touch to connect to your Mac or PC via VNC. For those of you who don't know, VNC is a protocol that allows you to screenshare/control other computers via a VNC client (which is what Mocha VNC Lite is). It is amazing to see this working right on my iPhone. I remember back when I used a Palm device to do this sort of thing and it was very kludgy, but this seems to work rather smoothly.

When you are connected to the computer via VNC, you are able to control pretty much everything on the screen, with the exception of special keys (i.e. command, option, F keys, etc.). You can, however, "pinch" the iPhone's screen to zoom in or out the viewing area.

Now for the gripes. Mocha VNC Lite uses left-clicks on the screen (which can be quite annoying after a few minutes use). You are also unable to change the refresh rate (however, if you click the "+" button, you're given a "refresh option.")

Mocha VNC also offers a paid version which gives you more useful features like extra PC keys, cursor keys, text macros, and a right mouse key. However, the lite version will give most users everything they need for casual VNC management.

You can download Mocha VNC Lite from the App Store for free. At the time of this writing the paid version has not yet been placed on the App Store. Feel free to look at our gallery of screenshots before you download.


Filed under: How-tos, Blogs

SSHing via Apple Remote Desktop with AppleScript

Scott posted yesterday on a new series about SSH coming to Apple Matters. If you want to skip the learning and go straight to the Secure Shell-ing, then why not take a look at this recent post by John Welch. In this post, he describes how to set up a simple AppleScript that uses Apple Remote Desktop to SSH into a set of Macs on your local network. The script takes the machines you have selected in ARD (or, if you've only got one selected, just that machine) then opens SSH sessions in Terminal, ready for you to type your UNIX commands to your networked computers.

If you want to get the script and start batch-connecting to your machines, visit his website.

Filed under: Enterprise, Troubleshooting, Leopard

John Welch's guide to SNMP on Leopard

If you're the kind of Mac administrator who likes to be notified when a drive fails or a server goes offline (the word for this kind of Mac admin is "employable"), you'll want to check out John Welch's deep-dive primer for SNMP on the Mac. Building on a May 2007 introductory article from Andrina Kelly at MacEnterprise, John provides a walkthrough for Leopard's new SNMP hardware reporting and much more helpful info.

For those asking "What the heck is SNMP?" see here. Simple Network Management Protocol lets you monitor remote devices, servers and printers in a lightweight and reasonably standardized fashion. Whenever you see a gaggle of geeks checking Blackberries or iPhones and casually announcing "Server's down," chances are you're seeing SNMP at work.

[via Twitter]

Filed under: Hardware, Software

iStat menus v1.1 preview screenshot and details



The iSlayer crew has released a preview screenshot on the company's blog that highlights a few key features coming in v1.1 of iStat menus, their utility for keeping an eye on your Mac's various statistics from the menubar. Specifically new in this upcoming version will be network graphing, monitoring of S.M.A.R.T. hard drive temperatures, a breakdown of every temp sensor on a CPU and what looks like a significantly redesigned calendar. Stat junkies will likely appreciate these new and finely tuned features, though there's no word on when this new version will become available.

iStat menus, like every one of iSlayer's mostly statistic-obsessed products, is still provided as freeware.

Filed under: Software, Freeware, Internet Tools, Open Source, MacBook

KisMAC dev calls it quits

Reader Andrew dropped a note that Michael Rossberg, developer of KisMAC, the wireless network sniffer based on Kismet, has declared the project discontinued. I can't get the project's website to load (most likely because it's been Slashdotted), but apparently the reason Rossberg gave was that a change in Germany's laws would make it dangerous for him to continue working on it. The law apparently makes it illegal for anyone to sniff out a password that "allows access to data", and since that's a big part of KisMAC's function, Rossberg is calling it quits.

But he is asking for interested parties to continue his work, in the EU or the US, so if the site ever returns, feel free to grab the source and check it out yourself.

Of course, from what Slashdot commenters are saying, this isn't much of a loss anyway-- the program hasn't seen any real updates in a long time, and apparently it didn't even work with the new MacBooks. In terms of network finders, there's lots more to choose from (including iStumbler, which I didn't mention in the other article), but in terms of cracking WEP and WPA keys (legally, of course), are there any other OS X specific options out there?

Update:
Clarification: the program will run on MacBooks, but it doesn't do anything but find networks, which is just a fraction of the intended functionality.

Tip of the Day

F11 moves all your windows off the screen so you can quickly glance at your desktop. F10 shows you every open window in an application. F9 shows every open window for every application that isn't hidden or in the dock.


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