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Filed under: Analysis / Opinion, Gaming, Software, Developer, iPhone, App Store, SDK, iPod touch

iPhone is dominating independent gaming

Our friends at Joystiq make a very insightful and very telling discovery: the iPhone more or less owns the finalist list for the 2009 Independent Games Festival Mobile category. 11 of the 14 contestants aren't on the Nintendo DS or PSP -- they're built and played on the iPhone and the iPod touch. The popular Fieldrunners and Igloo Games' Dizzy Bee are standouts, but even innovative games like Galcon and the pseudogame experience Ruben and Lullaby are being honored with nods.

Very, very telling -- the relatively low cost of entry into the App Store and the versatility of Apple's SDK makes the iPhone/iPod touch a dream platform for independent game developers, and clearly, even with less than a year of development time, Apple's handheld is making a big splash in the industry. Sure, there's still a few pricing hiccups that need to be worked out to get bigger developers on board in a big way, but for smaller and single person independent game developers, there's never been a better platform on which to make and market your games.

Filed under: Analysis / Opinion, Hardware, Software, Odds and ends, Leopard

Macworld Editors' and Readers' Choice awards voting begins

Macworld has announced that they're looking for nominations and votes for their fourth annual Reader's Choice awards-- they're asking interested parties to drop a note over on this forum thread in the categories of Apple Product of the Year, Third Party Hardware and Software of the Year, and Mac Gem of the Year (an under-$50 software out there that deserves more recognition than it usually gets).

As I suspected, there's no question about Apple Product of the Year: it's definitely the Hi-Fi. Wait, no, I mean it's definitely the iPhone. Duh. And the rest of the votes are literally all over the place, from Parallels, Adobe's suites, and even Leopard (despite not actually being from a third party, but maybe it's just that good) to smaller stuff like Panic's Coda and Gus Mueller's Acorn. I gotta say good luck to Macworld's editors-- they're going to need it to come up with some good award winners from that mess.

But they've got time-- the awards probably won't drop until mid-December. And by then, we'll all have used Leopard enough to know that it is the software product of the year, third-party or otherwise.

Tip of the Day

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