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Filed under: Multimedia

Project Blinkenlights presents "Stereoscope," and you're invited

A massive spectacle is brewing in Canada. From the 4th of October through the 12th, the two towers of Toronto's city hall will become grandiose pixel displays with the help of Project Blinkenlights. Dubbed "Stereoscope," the installation will use wirelessly-controlled lights placed behind the windows of the building to generate the pixel art. This project adds to the growing list of large-scale interactive light installations executed by Project Blinkenlights... it also happens to be as Mac-friendly as they come, thanks to some help from our friends at The Coding Monkeys.

When we talked to Martin and Dominik at WWDC, they hinted at their involvement in this project. They stayed pretty tight-lipped about it, stating only that it would be "big." Now they've unveiled a simulator for Leopard and a mobile version for the iPhone [iTunes link] which allow users around the world to watch in realtime as the exhibition unfolds. Beyond that, they had a hand in creating some of the tools which allow users from all over the globe to generate and contribute their own animations for the event.

I've been playing with both the desktop and iPhone simulators, and I'm duly impressed. The iPhone version -- with smooth, touch-based navigation and amazing 3D rendering -- is definitely not to be missed (especially since it's free). This event would be big enough if it stayed in Toronto, but Project Blinkenlights and The Coding Monkeys have made it possible for users around the world to take part in the spectacle. Check out the gallery for more shots of the iPhone version of the simulator in action.

Filed under: Hardware, Rumors

Apple Patent for Mixed Camera/Pixel Display


Sometimes I really hope Apple comes out with some of the things they file at the US Patent Office. One such example is this crazy cool "integrated sensing display" with mixed pixels and miniature cameras. [warning: patent images best viewed with Safari]

In the patent filing itself, Apple denotes various ways imaging sensors could be embedded into a display, including the example I chose described as follows:

"Integrating image capture devices into the displays can be done with varying degrees of intrusiveness, depending upon the type of display. FIG. 3A depicts an exemplary "track" housing scheme of integrating image elements 305 into a deep encased cell structure display 300 according to one embodiment of the invention. Each image element 305 is integrated into black strips 310, so that the spaces in-between each color cell 315 and 320 are used for both contrast enhancement and image capture."

This display looks as though its final function would be similar to a sort of scanner or large CMOS or CCD, as well as be able to display images. Imagine being able to stick the display of your PDA on a surface and have the image of said surface (which then would be flipped from the mirror effect) displayed right on your screen. Why would this be more interesting than just having a webcam integrated into a laptop? Well for one, you would have a larger sensing field. Secondly a webcam is usually at the top of your screen, making it semi-annoying to carry on a video conversation with someone on the screen.

Some other applications of arrays of cameras include after-the-fact virtual camera motion and time dilation (think Wachowski brothers and technologies invented for the Matrix). I'm not sure this Apple patent will be of a high enough resolution for these applications, but perhaps some inkling of virtual camera ability from the array will be integrated.

I don't know if Apple will ever use this patented technology, but I sure hope they do. Feel free to participate in rumor mongering in the comments.

[via the Mac Observer] [camera array from Stanford via Hack-A-Day Siggraph coverage]

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