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Filed under: Hardware, Software, Odds and ends, Apple, iPhone, SDK

Metaio brings more augmented reality promises to the iPhone


I can't get enough of this augmented reality stuff -- we've seen a lot of location-based text rendering already, but a German-based company named Metaio has released this video showing actual 3D images and models projected into the world through a phone (like the iPhone, one of the devices they say they're planning to support). Of course, this is still all just tests and demos -- not only is the company likely still trying to see partners and funding (like so many other development companies in this field), but until Apple actually lets developers at a clear, unedited stream from the videocamera, AR is still in the theoretical phase.

But once again, the potential here is staggering. As I said, most of the things we've seen so far are based on text: hold your phone up, and have signs or other location-based information displayed to you. But when you start including 3D models into the mix, then things get really nuts: instead of just seeing tourist information, you could have a virtual guide show you around the museum. Or have a virtual hide and seek session with a creature that moves around the environment as you look for it. Other companies have been experimenting with AR on their own hardware, but Apple's combination of a video camera, a GPS/compass system, and a powerful handheld computer takes the possibility farther than we've seen it yet.

[via Venturebeat]

Filed under: Analysis / Opinion, Gaming, Hardware, Developer, iPhone, App Store, iPod touch

ngmoco's Neil Young speaks at GDC keynote

Neil Young (not that Neil Young, the other one), former EA exec and head of ngmoco, fresh from his appearance at the Apple iPhone 3.0 event the other day, showed up on a keynote stage at the Game Developers' Conference in San Francisco to talk about the big, wrapped present that the iPhone and the App Store are to game developers. The platform is "better than the DS, better than the PSP," he said, referring to Nintendo and Sony's handheld gaming devices, because not only is tops in terms of usability (it's "always on, always with you"), and not only is it easier than any other platform to develop for, but the market is gigantic and growing -- unlike Sony and Nintendo's markets, there are no first party titles to compete with.

Which makes a lot of sense (and Young should know -- his company is poised to become one of the platform's early big developers). Other game developers agree, too -- according to a survey at Games Beat 2009, the iPhone has beaten out social networks, web-based content and even consoles as the area that has the most potential for gaming. There's no question at all: the future is extremely bright for gamers on the iPhone.

Tip of the Day

To get an instant map to any address, just go to your Address Book and right click on the address field of any one of your contacts and select "Map Of." The address will then be revealed in Google Maps on Safari. You can do the same if a data detector determines there is an address in an e-mail in Mail.


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