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second life posts

Filed under: Security

QuickTime exploit in the wild, demoed on Second Life


As reported, the RTSP vulnerability in QuickTime was accompanied by working exploit code, accelerating the process of malefactors and miscreants turning it into actual malicious payloads. Symantec & other outlets have since reported that the QuickTime exploit has been seen in the wild; the exploit causes Windows clients to download a secondary malware package.

Meanwhile, security researchers Charlie Miller and Dino Dai Zovi (he of the CanSecWest hacking prize) leveraged the QuickTime vulnerability to demonstrate an attack within the Second Life virtual environment. Since SL uses QuickTime to play video in-game, any player wandering within activation distance of the 'evil movie' can be pwned. Miller and Dai Zovi's demo causes the victim to gesticulate, shout "I've been hacked!" and -- most disturbingly -- send 12 Linden dollars to the attackers' SL account.

The Second Life exploit starts to veer disturbingly towards Snow Crash territory. I don't want to spoil Neal Stephenson's brilliant breakthrough novel for those who haven't read it, so go read it. For the rest of us, doesn't the idea of a 'virus video' that attacks anyone who watches it seem awfully familiar?

[via Mac OS Ken]

Filed under: Gaming

Visit the virtual Apple Store in Second Life


Reader Steve Rubel tipped us to the virtual presence of an eerily familiar retail environment inside the Second Life metaverse. In this virtual Apple Store, you can belly up to the Genius Bar, or browse the imaginary products on the not-really-there shelves -- and yes, Laurie, that's a Cube there on the bar. Unlike the physical Apple Stores, though, it is possible to skip the glass elevator and simply fly up to the balcony. This also appears to be a different setup than the "Apple Core" store noted in this Cult Of Mac story from last year.

Rubel bets that this little slice of heaven gets the Apple Legal C&D treatment inside of a few days. Until then, you can visit the store via this SLurl (teleports you to the game location), by searching for "Aapl$tore" inside the game engine, or just look around in this Flickr set of images.

Thanks Steve!

Filed under: Macworld, Odds and ends

Macworld coverage in Second Life

macworld in second life
There are a lot of ways to cover the keynote, but Mac-Essentials has a neat twist. They're using an island in Second Life shaped like the Apple logo to convene continuous coverage of the event in real time. I visited the island and found a cool mockup of the Apple glass cube store you find in Manhattan, plus a bunch of folks speaking German. Makes sense, as Mac-Essentials.de is a German website! Of course in Second Life, there are folks from all over the world. Even if you don't speak the language, the apfelland is a neat tourist site today! To find it, either search your map for apfelland or go to coordinates 128/128/0.

[thanks geezer!]

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