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Filed under: Analysis / Opinion, Software, Odds and ends, Developer, iPhone, App Store, SDK, iPod touch

Why do crap apps still exist? They sell.

The Wall Street Journal's Digits blog takes a look at "crap apps" -- those pieces of junk on the App Store that do one thing and do it pointlessly, whether that thing be farting or belching or making the sound of fingernails on a chalkboard (yes, really) or what have you. And they come up with a very intriguing, albeit obvious, reason that the App Store seems so filled with completely terrible and silly apps. Why? Because they sell.

Yes, even "legitimate" iPhone developers -- those people working hard to create an innovative touchscreen interface, or bring some crucial functionality to the iPhone -- are finding that of all the apps they release, the crudest and most stupid are the ones that sell. They profile a guy whose serious movie apps aren't selling, but whose cobbled-together-in-five-minutes gimmick apps are making a mint. In short, the reason our App Store is full of way more fart apps than apps like Twitterific 2.0 is because people are paying for the fart ones. The message we're sending with our wallets is that if you want to make a million dollars on the App Store, don't toil away to polish your groundbreaking award-winning puzzle game. Just give us a gag we can show to our friends.

Is it right? I'd say no, but then again, even I have been pulled in to a gimmick app or two: I bought Cat Piano (in my defense, I've gotten enough entertainment out of it to find an easter egg: shake your iPhone while playing). But next time your finger is poised over the "Get App" button on that 99-cent belching app that you just know the friend you're seeing later will get a total kick out of, think to yourself: is that two-second gag worth an App Store full of crappy apps?

Filed under: Analysis / Opinion, Freeware, Apple, iPhone, App Store

iPhone is the place for adware?

Om Malik posted an interesting piece earlier this week about the growing market of ad-supported software on the iPhone -- due to the strange economies of the App Store (which are still developing), lots of app makers have found the prices on their apps driven way down, as most buyers are pretty wallet-shy when it comes to picking up even quality apps from the store. But as Malik notes, putting ads in the software allows these devs to still get some cash out of their products (and most consumers aren't fazed: Twitterrific, one of the most popular apps on the Store, has had ads in the free version since day one).

Unfortunately, Malik doesn't mention the one problem that Apple didn't think to fix in the first release of the App Store -- trial versions. One of the reasons consumers are blanching at the more costly apps is that they have no options to try them out first, and when people are offered a choice of free unknown versus a paid unknown, they'll always take the free option. If Apple could come up with a way to let users try before they buy (some developers, including iconfactory, have created two different versions of their own apps, which people can then upgrade to if they like the app), I'm guessing you'd see more people pay for the more quality apps in the store.

But even if not, Malik seems right (though even he admits we're all flying blind here, on only a month's worth of data and anecdotes). If the only app you can sell in the App Store is a free one, ads aren't a bad way to make up as much of the dev costs as you can.

Filed under: Analysis / Opinion, iPhone, App Store

Favorite iPhone apps: Steve's take

TwitterificWell, Victor took away part of my thunder with his pick of Texas Hold 'Em, but I have three other frequently-used iPhone apps in mind.

Twitterrific is my first choice. I love Twitter and formerly used the awe-inspiring Hahlo web app on my iPhone, but there's no native Hahlo app...yet. So for the time being, Twitterrific is what I use to blast my tweets out to the world. If native Hahlo ever appears, Twitterrific gets nixed immediately. So much for loyalty, eh?

My second fave is DataCase. Yeah, I've tried a bunch of the others, but DataCase is still (in my opinion) the best little app for shooting files to my iPhone and then sucking them down to another Mac. I've even had it work with Windows. The interface is not my favorite, but I can put up with a lot for functionality.

Número tres is NetNewsWire. This is the iPhone companion to NewsGator (Mac) and Feed Demon (Windows). Although NetNewsWire received low reviews in the iTunes App Store, I've found it to be very useful for my RSS needs and have no complaints. And the price is right - FREE!

App Store Links --
Twitterrific (free, US$9.99 for an ad-free version)
DataCase (US$6.99)
NetNewsWire (free)

Filed under: Analysis / Opinion, Hardware, Software, Apple, iPhone

Push pulled from latest iPhone firmware beta

AppleInsider says that Apple has yanked the Push notification framework from the latest version of the iPhone 2.1 firmware beta. Push got a lot of play during WWDC -- it's a service that will send information to the apps on your iPhone as needed (tweets, for example, will just come rather than having to refresh Twitterific all the time), but apparently Apple doesn't think it's ready for the stage yet. They've wiped it from the beta, claiming it needs "further development," and haven't given any indication of when it might return.

Here's hoping it gets back in there before the expected release sometime in September, but then again, it's not like Apple should be taking any new chances with features right now. From Mobile Meh to iPhone activation problems, Apple's got to make sure that any more widescale releases go as swimmingly as they possibly can.

[Via Engadget]

Filed under: iPod Family, Software, WWDC, iPhone

Iconfactory prepares Twitterrific for the App Store

Our favorite little blue bird has been getting a lot of attention on the Apple site, thanks to its upcoming appearance in the new iPhone/iPod App Store. In their blog, Gedeon Maheux of the Iconfactory talks about the native version of Twitterrific for iPhone and iPod touch.

"We feel both excited and privileged to be a part of the new App Store and are committed to bringing our users the best software we can offer," he writes.

According to Ged, the pricing displayed on the site is "for position only": meaning no decisions have been made about pricing yet. Also, expect Twitterrific to work across EDGE, 3G, and WiFi networks.

In related news, Twitter survived the onslaught of WWDC! Hooray! A short service interruption in their data center caught them off guard, but otherwise they were up for 97.3 percent of the day. Twitter received an order of magnitude more traffic yesterday than they do normally.

Tip of the Day

Holding the Command key (aka the Apple key) and pressing Tab will cycle through your open applications. It's easier to Cmd-Tab if you are Copy (Cmd-C) and Pasting (Cmd-V) to and from various applications.


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