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Filed under: Accessories, Peripherals, Holidays

Five Gifts for the Mac AV Geek

'Tis the season to be buying. But what do you get for that special geek in your life?

I can't speak for your geek, but I know what I'm asking Santa for this year – I just hope he's a TUAW reader. Whether he is or not, maybe going through my list will give you an idea on how to max out your credit card spread some holiday cheer this year.


Dear Santa,

I've been a good boy this year. I've cut back on the booze, and they don't greet me by name at the strip club anymore. So instead of a stocking full of coal, could you find it in your heart to bring me one or more of the following items on the night before Christmas? I know it's a long flight to New Zealand from the North Pole, but you've got to admit, at least the weather down here is waaaay better than in Cleveland this time of year.

First of all, I'd like a shiny new 802.11n Airport Express. I like my Time Capsule (when it's not being a recalcitrant piece of junk), but the 5GHz wireless signal doesn't reach from my living room all the way back to my office. With an Airport Express, I'd be able to extend the wireless signal from my Time Capsule to the other side of the house and geek away in privacy. That way my wife won't have to grit her teeth every five minutes when the theme from Metroid goes off at 80 decibels and tells me I got a new e-mail. And since the Airport Express is 802.11n-enabled, I'd still be able to back up my data to the Time Capsule at a brisk pace.

I'd also like these Shure SE115m+ earphones. I've been using a set of Shure E2cs for about three years now, and I love them, but the one big advantage the SE115m+ has is the controls built into the cord that would allow me to pause, play, and skip through tracks on my iPhone. I'd also be able to take calls, and it even has a built-in microphone. Santa, if I had these earphones I'd be able to put those white earbuds that came with my iPhone into a drawer and never look at them again, and that would make me a very happy boy indeed.

You know how I like to shoot HD video, right Santa? But not those kinds of videos, because that would get me on the naughty list. My MacBook Pro does a good job of encoding video – it works pretty close to real-time – but if I had an Elgato Turbo.264 HD Video Encoder, it would go so much faster. Like 3-4 times faster. That way I could spend less time waiting for videos to encode and more time drinking helping old ladies across the street.

If I'd been a really good boy this year, like if I'd won the Nobel Peace Prize or employee of the month at TUAW, I'd ask for a bona fide guitar amplifier. But since I haven't been that good, I'd settle for a Zoom G2.1U Guitar Effects Pedal with USB interface. This thing will simulate all kinds of guitar effects for me, and it'll plug right into my MacBook Pro. So far playing my guitar through Garageband has been an acceptable substitute for a real, live amplifier, but the one thing I definitely miss is all my effects pedals. Garageband includes lots of neat software effects that simulate pedals, but you can't stomp on them to switch them on and off. I know – I've tried.

Last thing, Santa: if none of those other things will fit in your bag, could you just get me a big, fat iTunes gift card? I've got nearly US$120 worth of songs I want to upgrade to iTunes Plus so I can stop worrying about DRM nonsense on my previous purchases and get higher-quality music in the process.

Thanks Santa. Next year I promise to be more helpful and honest and say fewer naughty words about New Zealand's telecommunications companies.

Filed under: iTunes, Terminal Tips

Change the behavior of the iTunes zoom button in 9

For me, one of the most welcome new features of iTunes 9 was the restoration of sanity to the way that iTunes responded to the zoom button. I had long been irritated by the non-standard behavior iTunes had displayed, brazenly flaunting the accepted practice of how the zoom button worked by toggling the mini player on and off, instead of zooming the window like a well-behaved Mac app.

Never once in all my years of using iTunes have I wanted to use the mini player. Whenever I tried to zoom the app and the mini player appeared, it would be quickly followed by muttering and grumbling. So you can imagine my joy and bliss at discovering that iTunes 9 finally validated what I had known all along. The zoom button was supposed to act a certain way, and if you want to do something different than the standard, then you ought to use the option/alt key.

I celebrated this change. I called friends I had not spoken with in ages to tell them about it. I wrote a sonnet to the proper use of the zoom button. A party was planned. Ok, maybe not all of that, but I was pleased with the change.

Then iTunes 9.0.1 came out and ruined everything. Yes, I said everything! No, you're the one who's overly emotionally attached to a relatively minor UI issue!

Well, apparently I'm not the only only one. Over on Twitter @zadr and @siracusa reported that you could revert iTunes 9.0.1 to iTunes 9.0's behavior through a command in Terminal.app:

defaults write com.apple.iTunes zoom-to-window -bool YES

This tip was then "retweeted" about 50 times and ended up on MacOSXHints.com which is where I first saw it, moments before breaking out into song and dance.

If you would prefer not to get into Terminal.app, you can get the 9.0 standard zoom behavior in 9.0.1 (and presumably later versions as well) by holding down the alt/option key when clicking the zoom button.

Filed under: Software, Cool tools, Developer, iPhone, App Store

Sketches 1.7 out now

My favorite iPhone artmaking app, Sketches, has been updated again, this time to version 1.7. It's been made compatible with the iPhone 3.0 firmware, which means you no longer have to leave the app to share your pictures via email, and they've added in a few other bug fixes and improvements which will set them up for the next major release, the big 2.0.

This release isn't done yet though: "Redo" has been added in -- when you hold the Undo button down in the app, you'll get a whole menu of different options to go to various points in what you've done so far. And the Zoom function has been tweaked and improved as well, offering a quicker response and a better resolution, even when zoomed in.

I'm a big fan of Sketches, and expecially of the app's ability to let you pull in a background from almost anywhere (from your phone's camera to the Google Maps app), and then make your own marks on it. It's more than just an art app -- I've used it as a memory jogger, and even as a way to quickly send directions out to others via email or Twitter. It's available to new users on the App Store for $4.99, or the 1.7 update is free to those who already have it.

Filed under: App Review

Camera Zoom 1.1 app released for OS 3.0

When I tried to take fourth of July fireworks pictures at Jones Beach on Long Island, I was too far away from the action to get anything really good. My iPhone 3GS turned the spectacular flashes of color into small colorful specks and I realized that what this camera needed was a zoom function.

I looked for one and found Camera Zoom from Kenditech which we covered last April. The problem was that it wouldn't work with OS 3.0. I did find a few apps that I thought would help like Zipix Lite, which purported to zoom, but really only enlarged and cropped the picture giving me less than acceptable results.

Picture taking on the iPhone has just gotten better with the release of Camera Zoom 1.1 which plays very nicely with OS 3.0. It provides up to a 4X digital zoom; not as good as an optical zoom, but not bad at all.

The app gives you a slider bar that zooms in and out, or optionally uses the whole screen to zoom by sliding your finger across the screen. The same goes for the shutter, which allows you to tap anywhere to take the picture. This can get in the way of the autofocus box, but can be turned off. Camera Zoom 1.1 also gives you the option to reduce the size of pictures to 320X480, the native resolution of the iPhone screen. I recommend this setting since the improvement is dramatic.

If you have an iPhone 3GS, you will get more functionality out of your camera with Camera Zoom 1.1. I haven't tested earlier cameras, but I can't see why it wouldn't be great for those as well. Spending 99 cents for this app is a no-brainer. It's one of those things that just should have been built into the system.

The proof of the pudding is in the eating, so take a look at this gallery and see for yourself.

Filed under: Tips and tricks, iTunes

Splash that iTunes visualizer across multiple monitors

iPodHacks has a very easy way to display your iTunes visualizer across multiple monitors using Mac OS X's built-in accessibility zoom feature.

The instructions show you how to enable Zoom in the Universal Access system preference pane. When the visualizer is playing, you can zoom in on the iTunes window, and the image of the window is spread across all your screens.

The quality of the zoom, of course, is a bicubic interpolation of the screen image, so it's not as crisp as it could be. Also, the fluidity of the display depends greatly on how powerful your video card is, and how it's connected to your computer. Multiple video cards also don't necessarily help, unlike with the original Magnetosphere visualizer.

For a party, though, it's a neat trick. If you have other ways to make this happen, feel free to leave a comment!

Filed under: Multimedia, Software, Cool tools, Leopard, Graphic Design

Pixelmator 1.1.3 updates move, crop and zoom

The Pixelmator folks have updated their clean and simple picture editing app once again, and there are a host of new features and improvements on board for this one. The crop tool was the first thing that caught my eye -- it's more powerful than ever, as you can crop layer masks, set a rotation point, and constrain proportions with the palette. The zoom and move tools got some usability updates as well. All in all, it's a nice little update, and there's enough stuff in here to call for another try if you weren't into the functions of Pixelmator before.

1.1.3 is a free upgrade for current Pixelmator users. For you non-users, a trial is free from their website, or the full app is available for $60.

Filed under: iPhone 101

iPhone 101: Zooming in and out of maps

In the iPhone Google Maps application, it's pretty obvious how to zoom into maps. You double tap the screen. The map readjusts, zooming further in. So how do you zoom out? Sure you can pinch your way back but there's a far easier way. Use a single multi-touch tap instead. That is, tap with two finger at once.

Separate your fingers so it's clear that you're making two contact points and...tap. Google Maps obediently zooms back out, one zoom stage for each multi-touch tap. Give it a try. It's a great tool to bring into your Google Maps vocabulary.

Filed under: Analysis / Opinion

Stop manually maximizing your windows


This rant about Mac OS X, multitasking and usability is brought to you by the letter Q and a disgruntled design student:

I heard something snap in my head today as I sat down at the back of an art history lecture hall (where outlets are, I follow) and got to peek over the shoulder of a girl using a 15" PowerBook in front of me.

This girl was using Safari to browse MySpace and - arguments about that site's damage to civilization as we know it aside - the browser window was 100% maximized across her 1280 x 960 display, obliterating what I would estimate is at least 1/3 of useful screen real estate. Then, she switched over to Word to keep working on a paper - again, Word had been manually maximized across the entirety of her widescreen display which was throwing easily half of her usable screen space into the garbage. Unfortunately, she is just one of many I have witnessed throwing away all sorts of useful screen space while using Mac OS X.

Men and women, boys and girls, please: Mac OS X more or less offers only one way to manually maximize windows across your entire display for a reason - because they don't have to be that large. "Multitasking" is defined as "the simultaneous execution of more than one program or task by a single computer processor." If we apply that definition to a person's ability to multitask, it means that you too are able to work on and look at more than one thing at once - which is why Mac OS X intentionally makes it difficult for one application to dominate the entirety of your display (Applications, such as Firefox, that don't obey the Mac OS X windowing rules I'm referring to are exempt from this post).

While the various tricks and design ideals that Mac OS X uses to accomplish this fantastic feat of productivity-inducing magic are outside the scope of my rant, I just want the word to get out that it is actually safe to trust your operating system's judgments in these kinds of matters. Tell your parents, inform you friends. I'm especially looking at you, switchers. I know the way Mac OS X handles windows and changing their size is strange, but trust me - once you get used to it and wrap your head around why it works this way on Apple's side of the fence, you'll be overjoyed with all the extra screen space you just reclaimed.

So go ahead, live on the edge: use that green "best fit" button and the Window > Zoom options, and be happy that you've taken a positive step towards getting just a little more done on your Mac.

Tip of the Day

Use Spotlight as a reference tool. Type any word in the Spotlight box and one of the top entries will be a definition. Click on it, and it will bring up the dictionary application to check the word in either the dictionary, thesaurus, Apple database, or Wikipedia.


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