Adobe Discusses Flash Support on iPad Devices

Since their launch, neither the iPhone nor the iPod touch have supported Flash, and following Steve Jobs’s recent presentation, it’s evident that the iPad will also lack Flash capability. During the demonstration, the absence of Flash was highlighted by the appearance of broken LEGO icons where Flash content would normally be displayed, such as on the New York Times website.

This decision has not sat well with Adobe, who argues that Apple’s restrictions limit both publishers and consumers from accessing a vast amount of web content, including a significant percentage of online games and videos.

However, it’s worth questioning the accuracy of Adobe’s claims regarding the percentage of web content reliant on Flash.

With platforms like YouTube embracing alternatives like HTML5, and Apple’s own App Store providing a plethora of games, the necessity of Flash is increasingly questionable.

From personal experience, the absence of Flash on my iPhone has hardly been a detriment. In fact, the performance issues of Flash on Mac OS X were so significant that the news of YouTube’s shift to HTML5 was a moment of celebration.

For a detailed analysis of why Flash is unlikely to ever be supported on Apple’s mobile devices, and why this might actually be beneficial, consider reading this insightful article by John Gruber of Daring Fireball.

Gruber discusses how Flash has become the leading cause of software crashes on OS X, prompting Apple to isolate Flash from Safari in Snow Leopard to prevent browser-wide crashes.

Flash itself imposes significant restrictions by controlling a large portion of online gaming and video content through its proprietary plugin. This centralization of control seems counterintuitive to the open web.

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Damien

George is a dedicated writer for TUAW, your go-to source for all things Apple. With a keen eye for detail and a love for technology, George brings the latest news and insights on Apple products like the iPhone, iPad, MacBook, and Apple Watch. His articles are both informative and engaging, making complex tech topics easy to understand. When he’s not writing, George enjoys exploring new apps and testing out the latest gadgets.