Ridiculous Fishing Approaches $1 Million in Sales, Avoids Free Model

The indie game Ridiculous Fishing, known for its quirky gameplay, has surprisingly soared to great heights in the gaming market, amassing over 300,000 sales, as shared by its creators, Rami Ismail and Jan Willem Nijman. During their presentation at GDC Europe, they disclosed these impressive figures, which were later highlighted by Joystiq in their coverage.

The game, which retails for $2.99, could have taken a different route with a free-to-play model, a trend gaining traction among iOS games.

Initially, the developers considered monetizing through in-app purchases, including selling various boats with prices up to $1,000. However, this concept was quickly shelved.

From my personal experience, the game’s charm and appeal would likely diminish if it pivoted to a freemium model where players are nudged to spend real money.

The current price tag is a steal for the quality and enjoyment it offers. It’s clear that Vlambeer’s decision to stick with a paid model was a wise one, ensuring the game’s integrity and fun remained intact.

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Tj Luoma

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