Publishing for Apple's Pippin was a bit less curated than the App Store

Let me describe a game for you: Jerry Garcia of the Grateful Dead descends from Heaven and acid-trips his way through a parking lot, trying to avoid getting busted by the cops as he attempts to hug electric guitars. Sound like fun? Sure. Sound like something Apple would let onto the App Store in a million years? Probably not. But it turns out Apple wasn't always so choosy.
Ars Technica recently interviewed Jason Rainbows, developer of Garcia's Guitars for the Apple Pippin, and the interview paints a picture of a much different (and maybe more lighthearted) mid-1990s Apple. "The Apple Pip-what?" some of you may be asking now, and you can be forgiven for that, because I never heard of it before a couple years ago, either. The Apple Pippin was Apple's aborted attempt at entering the gaming market in the mid-90s, running a version of System 7 on PowerPC hardware.
As was typical of much of Apple's gear during that time, the Pippin was too expensive, too slow, had too little third-party support, and almost no one bought it. It was one of the first Apple products to disintegrate under Steve Jobs's laser gaze when he returned to Apple's top echelons, and as such the product is now little more than the answer to obscure Apple trivia.
However, one interesting bit about the Apple Pippin is that Garcia's Guitars was actually packaged with the device. Apple doesn't include games with any of its iOS devices now, instead relying on users to discover them for themselves on the App Store, and it's hard to imagine the company highlighting a game like Garcia's Guitars today. According to Jason Rainbows, however, "Back then, if I called Apple and stayed on the phone (or bitched long enough), I'd eventually get Steve Jobs or The Woz on the line."
In those days Apple was still fronting itself as a sort of "counterculture" alternative to the PC -- best exemplified by the later "Think Different" campaign -- so while Apple's tacit support for a game like Garcia's Guitars may seem surprising given the company's more "uptight" modern image, it was entirely in character in the company's earlier days.
I never owned (or even saw) a Pippin, nor did I ever play Garcia's Guitars. But while it's nice to see Apple enjoying its top spot on the tech heap today, I'll admit that Ars Technica's interview with Jason Rainbows got me feeling a bit nostalgic for the company's earlier days. Apple had a bit more of a "devil may care" attitude back then, or at least it seems so today. Maybe it didn't do the company any favors when it came to the balance sheets, but I kind of miss the "mellower" Apple described in Ars Technica's article.
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Let me describe a game for you: Jerry Garcia of the Grateful Dead descends from Heaven and acid-trips his way through a parking lot,...
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I pointed out earlier that Steve Jobs didn't work at Apple when the developer claims to have got through to him on the phone. That comment has been deleted though.
I also took issue with this paragraph:
"In those days Apple was still fronting itself as a sort of "counterculture" alternative to the PC -- best exemplified by the later "Think Different" campaign"
The Pippin was released in 1995. The Think Different campaign didn't start until 1997, so that's not right either.
No, if you stayed on the line long enough in those days you wouldn't get Woz or Jobs, neither worked at the company at the time.
Also Pippin was from Bandai. It's not "Apple Pippin".
Hector has story and production values.
Nude Runner: Girl edition? Not so much.
I worked for the Paris based company Katzmedia at the time and we held a license from Apple to manufacture the Pippin in Ireland. Apple provide a manufacturing partner package that included absolutely everything you needed to build Pippin's right down to the detailed layout of the actual production line itself. Alps were our partner for the manufacturing and i used to visit the production line in Cork quite often.
The Pippin was in so many ways such an ill-conceived product but I really enjoyed working on the product and at the time we were trying to push it into all kinds of vertical markets like Hotel rooms and Hospitals as a simple to use set top box with Internet access.
Manufacturing it was a nightmare though as it was incredibly over engineered and just a beast to assemble. This made any repairs very complex... I can't remember exactly how many screw held it together but it was far too many and the injection mould dies were complex and very expensive to engineer.
Somewhere I have a few Pippins I must dig them out and see if they are still working!
Ah man, I remember playing this back when I first discovered the Mac, on, I think, a Centris 610!
September 08 2011 at 12:37 AM Report abuse Permalink rate up rate down ReplyOK, I just found the download link from 1997:
http://www.info-mac.org/viewtopic.php?f=139&t=3842
Any way to get this to work? Rosetta doesn't work anymore on Lion, right?
No it doesn't. Worse you likely couldn't even get it to run correctly under Classic. I've had issue before getting OS 7 programs running in Classic's OS 9.2 variant. Your best answer however would be SheepShaver if you still had a copy of Mac OS7 or 8 and the ROM file to a compatible Mac.
September 08 2011 at 2:52 AM Report abuse Permalink rate up rate down ReplyThe Pippin OS will not run on standard Mac's... it always required a Dongle to be attached for development and the Pippin Roms were very different to the Mac roms of the same era. Apple was totally paranoid about the Pippin cannibalising the low-end Mac desktops of the day. So they went out of there way to restrict it. Each Pippin CD-ROm had a complete PippinOS build on it and each CD-ROM would contain therefore specific OS components that were needed to support the application/game the disc contained. Since the Pippin always required a re-boot when a CD-ROM was inserted this made life quite difficult!
September 08 2011 at 7:15 AM Report abuse Permalink rate up rate down ReplyThanks for the help, but that file is not for the Pippin OS. It's for Mac OS.
September 08 2011 at 4:36 PM Report abuse Permalink rate up rate downi want to play Garcia's Guitars!
September 07 2011 at 10:52 PM Report abuse Permalink rate up rate down Replygo to the app store, download and play Hector: Badge of Carnage, and then tell me this Jerry Garcia game wouldn't make it on the app store
(assuming the author had the rights to the name and likeness, of course)
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